00001 #ifndef __GLtexture_H__ 00002 #define __GLtexture_H__ 00003 00004 class GLtexture 00005 { 00006 public: 00007 int numComponents; 00008 int width, height; 00009 bool repeatS, repeatT; 00010 std::vector<unsigned char> image; 00011 std::string url; 00012 }; 00013 00014 #endif