ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > Member List
This is the complete list of members for ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type >, including all inherited members.
heading(const Angle< Float > &value)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
heading() const ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
Identity()ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline, static]
inverse() const ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
LegacyPose2D()ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
LegacyPose2D(const Float &x, const Float &y, const Angle< Float > &angle)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
LegacyPose2D(const ecl::linear_algebra::MatrixBase< Rot > &R, const ecl::linear_algebra::MatrixBase< Trans > &T)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
LegacyPose2D(const Angle< Float > &angle, const ecl::linear_algebra::MatrixBase< Trans > &T)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
LegacyPose2D(const LegacyPose2D< Float, Storage_ > &pose)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
operator*(const LegacyPose2D< Float, Storage_ > &pose) const ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
operator*=(const LegacyPose2D< Float > &pose)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
operator<<(OutputStream &ostream, const LegacyPose2D< Float_, Storage_ > &pose)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [friend]
operator=(const LegacyPose2D< Float, Storage_ > &pose)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
relative(const LegacyPose2D< Float, Storage_ > &pose) const ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
rotecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [private]
rotation(const Angle< Float > &heading)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
rotation(const RotationMatrix &rotation_matrix)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
rotation()ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
rotation() const ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
RotationAngleMath typedefecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type >
RotationMath typedefecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type >
RotationMatrix typedefecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type >
rotationMatrix(const ecl::linear_algebra::MatrixBase< Rot > &rotation_matrix)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
rotationMatrix() const ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
RotationMatrixMath typedefecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type >
RotationType typedefecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type >
Scalarecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type >
setIdentity()ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
setPose(const Float &x, const Float &y, const Angle< Float > &heading)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
transecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [private]
translation(const Float &x, const Float &y)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
translation(const ecl::linear_algebra::MatrixBase< Trans > &T)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
translation()ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
translation() const ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
Translation typedefecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type >
x(const Float &value)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
x() const ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
y(const Float &value)ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
y() const ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline]
~LegacyPose2D()ecl::LegacyPose2D< Float, Storage, enable_if< is_float< Float > >::type > [inline, virtual]


ecl_geometry
Author(s): Daniel Stonier
autogenerated on Mon Jul 3 2017 02:21:52