This is the complete list of members for
JointTrajectoryAction, including all inherited members.
| calculateVelocity(double actualAngle, double actualVelocity, const KDL::Trajectory_Composite &trajectoryComposite, double elapsedTimeInSec) | JointTrajectoryAction | [private] |
| controlLoop(const std::vector< double > &actualJointAngles, const std::vector< double > &actualJointVelocities, const KDL::Trajectory_Composite *trajectoryComposite, int numberOfJoints, ros::Time startTime, std::vector< double > &velocities) | JointTrajectoryAction | [private] |
| current_state | JointTrajectoryAction | [private] |
| execute(const control_msgs::FollowJointTrajectoryGoalConstPtr &goal, Server *as) | JointTrajectoryAction | |
| frequency | JointTrajectoryAction | [private] |
| getFrequency() const | JointTrajectoryAction | |
| getPositionGain() const | JointTrajectoryAction | |
| getVelocityGain() const | JointTrajectoryAction | |
| jointStateCallback(const sensor_msgs::JointState &joint_state) | JointTrajectoryAction | |
| jointStateCallback(const brics_actuator::JointPositions &position, const brics_actuator::JointVelocities &velocity) | JointTrajectoryAction | |
| jointStateObserver | JointTrajectoryAction | [private] |
| JointTrajectoryAction(JointStateObserver *jointStateObserver) | JointTrajectoryAction | |
| JointTrajectoryAction(JointStateObserver *youbot, double velocityGain, double positionGain, double frequency) | JointTrajectoryAction | |
| JointTrajectoryAction(const JointTrajectoryAction &orig) | JointTrajectoryAction | |
| positionGain | JointTrajectoryAction | [private] |
| setFrequency(double frequency) | JointTrajectoryAction | |
| setPositionGain(double positionGain) | JointTrajectoryAction | |
| setTargetTrajectory(double angle1, double angle2, double duration, KDL::Trajectory_Composite &trajectoryComposite) | JointTrajectoryAction | [private] |
| setVelocityGain(double velocityGain) | JointTrajectoryAction | |
| velocityGain | JointTrajectoryAction | [private] |
| ~JointTrajectoryAction() | JointTrajectoryAction | [virtual] |