#include <vcg/complex/algorithms/geodesic.h>#include <vcg/complex/algorithms/update/color.h>#include <vcg/complex/algorithms/refine.h>#include <vcg/complex/algorithms/smooth.h>#include <vcg/space/fitting3.h>#include <wrap/callback.h>

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Classes | |
| struct | vcg::tri::VoronoiProcessing< MeshType, DistanceFunctor >::QuadricSumDistance |
| class | vcg::tri::VoronoiProcessing< MeshType, DistanceFunctor >::VoronoiEdge |
| class | vcg::tri::VoronoiProcessing< MeshType, DistanceFunctor > |
| struct | vcg::tri::VoronoiProcessingParameter |
Namespaces | |
| namespace | vcg |
* | |
| namespace | vcg::tri |