#include <vcg/space/point2.h>#include <vcg/space/point3.h>#include <vcg/math/similarity.h>#include <vcg/math/camera.h>

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Classes | |
| class | vcg::Shot< S, RotationType >::ReferenceFrame< ScalarType, RotoType > |
| class | vcg::Shot< S, RotationType > |
Namespaces | |
| namespace | vcg |
* | |
Typedefs | |
| typedef Shot< double > | vcg::Shotd |
| typedef Shot< float > | vcg::Shotf |