test.cpp
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00001 #include <simplex\vertex\with\a.h>
00002 #include <simplex\tetrahedron\with\avq.h>
00003 #include <simplex\face\with\fa.h>
00004 #include <complex\tetramesh\base.h>
00005 #include <complex\tetramesh\update\topology.h>
00006 #include <complex\tetramesh\update\allocate.h>
00007 #include<vector>
00008 #include<complex\tetramesh\update\triconvert.h>
00009 #include<complex\trimesh\base.h>
00010 using namespace vcg;
00011 using namespace tetra;
00012 using namespace tri;
00013 #include<apps\test\tetramesh\test\myclasses.h>
00014 
00015 int main( int argc, char **argv )
00016 {
00017  MyMesh tm=MyMesh();
00018  UpdateTopology<vector<MyVertex>,vector<MyTetrahedron> > ut= UpdateTopology<vector<MyVertex>,vector<MyTetrahedron> >();
00019  Allocator<MyMesh> All= Allocator<MyMesh>();
00020  vector<MyVertex **> local_var=vector<MyVertex **>();
00021  char* filename="sphere.ts";
00022  tm.LoadTs(filename,1);
00023  ut.TTTopology(tm.vert,tm.tetra);
00024  ut.TestTTTopology(tm.vert,tm.tetra);
00025  ut.VTTopology(tm.vert,tm.tetra);
00026  All.AddVertices(tm,10,local_var);
00027  All.AddVertices(tm,10);
00028  ut.TestTTTopology(tm.vert,tm.tetra);
00029  MyTriMesh mesh;
00030  TriConverter <MyMesh,MyTriMesh>tric=TriConverter<MyMesh,MyTriMesh>();
00031  tric.Convert(tm,mesh);
00032 }


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:37:12