com | vcg::tri::CoM< MeshType >::QualitySignSplit | |
edgeGrid | vcg::tri::CoM< MeshType >::QualitySignSplit | |
newVertVec | vcg::tri::CoM< MeshType >::QualitySignSplit | |
operator()(VertexType &nv, face::Pos< FaceType > ep) | vcg::tri::CoM< MeshType >::QualitySignSplit | [inline] |
poly | vcg::tri::CoM< MeshType >::QualitySignSplit | |
QualitySignSplit(EdgeGrid &_e, MeshType &_p, CoM &_com, vector< int > &_vec) | vcg::tri::CoM< MeshType >::QualitySignSplit | [inline] |
WedgeInterp(Color4b &c0, Color4b &c1) | vcg::tri::CoM< MeshType >::QualitySignSplit | [inline] |
WedgeInterp(TexCoord2f &t0, TexCoord2f &t1) | vcg::tri::CoM< MeshType >::QualitySignSplit | [inline] |