#include <vector>
#include <vcg/space/intersection2.h>
#include <vcg/space/point2.h>
#include <vcg/space/box2.h>
#include <vcg/space/ray2.h>
#include <vcg/math/base.h>
#include <algorithm>
#include <float.h>
#include <limits>
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Classes | |
struct | vcg::RayIterator2D< Spatial_Idexing, INTFUNCTOR, TMARKER >::Entry_Type |
structure that mantain for the current cell pre-calculated data More... | |
class | vcg::RayIterator2D< Spatial_Idexing, INTFUNCTOR, TMARKER > |
Namespaces | |
namespace | vcg |
* |