#include <vector>#include <vcg/space/intersection2.h>#include <vcg/space/point2.h>#include <vcg/space/box2.h>#include <vcg/space/ray2.h>#include <vcg/math/base.h>#include <algorithm>#include <float.h>#include <limits>

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Classes | |
| struct | vcg::RayIterator2D< Spatial_Idexing, INTFUNCTOR, TMARKER >::Entry_Type |
| structure that mantain for the current cell pre-calculated data More... | |
| class | vcg::RayIterator2D< Spatial_Idexing, INTFUNCTOR, TMARKER > |
Namespaces | |
| namespace | vcg |
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