Classes | Namespaces | Typedefs | Functions
ray3.h File Reference
#include <vcg/space/point3.h>
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Classes

class  vcg::Ray3< RayScalarType, NORM >

Namespaces

namespace  vcg
 

*


Typedefs

typedef Ray3< double > vcg::Ray3d
typedef Ray3< double, true > vcg::Ray3dN
typedef Ray3< float > vcg::Ray3f
typedef Ray3< float,true > vcg::Ray3fN
typedef Ray3< int > vcg::Ray3i
typedef Ray3< int,true > vcg::Ray3iN
typedef Ray3< short > vcg::Ray3s
typedef Ray3< short,true > vcg::Ray3sN

Functions

template<class ScalarType , bool NORM>
Point3< ScalarTypevcg::ClosestPoint (Ray3< ScalarType, NORM > r, const Point3< ScalarType > &p)
 returns closest point


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:38:54