#include <vector>
#include <list>
#include <map>
#include <set>
#include <algorithm>
#include <iterator>
#include <vcg/complex/complex.h>
#include <vcg/simplex/face/jumping_pos.h>
Go to the source code of this file.
Classes | |
struct | vcg::tri::PolychordCollapse< PolyMeshType >::LinkConditions::LCEdge |
The LCEdge struct represents an edge for the Link Conditions. More... | |
struct | vcg::tri::PolychordCollapse< PolyMeshType >::LinkConditions::LCVertex |
The LCVertex struct represents a vertex for the Link Conditions. More... | |
class | vcg::tri::PolychordCollapse< PolyMeshType >::LinkConditions |
The LinkCondition class provides a tool to check if a polychord satisfies the link conditions. More... | |
struct | vcg::tri::PolychordCollapse< PolyMeshType >::PC_Chord |
The PC_Chord struct identifies a coord of a polychord passing through a quad. More... | |
class | vcg::tri::PolychordCollapse< PolyMeshType >::PC_Chords |
The PC_Chords class gives efficient access to each coord (relative to a face). More... | |
class | vcg::tri::PolychordCollapse< PolyMeshType > |
The PolychordCollapse class provides methods to semplify a quad mesh, by collapsing the polychords. More... | |
Namespaces | |
namespace | vcg |
* | |
namespace | vcg::tri |