#include <vcg/complex/algorithms/update/halfedge_topology.h>
#include <queue>
#include <set>
#include <vcg/math/base.h>
#include <valarray>
#include <cmath>
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Classes | |
class | vcg::tri::EdgeFlipPriority< MeshType > |
Generic priority for edge rotations. More... | |
class | vcg::tri::HalfedgeQuadClean< MeshType > |
The class provides methods for detecting doublets and singlets and removing them. More... | |
class | vcg::tri::Homeometry< MeshType > |
Priority based on minimizing homeometry. More... | |
class | vcg::tri::VertReg< MeshType > |
Priority based on maximizing vertices regularity. More... | |
Namespaces | |
namespace | vcg |
* | |
namespace | vcg::tri |