, including all inherited members.
AddNewNormalVertex(typename std::map< CoordType, int > &m, CoordType &n, int value) | vcg::tri::io::ExporterOBJ< SaveMeshType > | [inline, static] |
AddNewTextureCoord(std::map< typename vcg::TexCoord2< TexScalarType >, int > &m, const typename vcg::TexCoord2< TexScalarType > &wt, int value) | vcg::tri::io::ExporterOBJ< SaveMeshType > | [inline, static] |
CoordType typedef | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
E_ABORTED enum value | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
E_CANTCLOSEFILE enum value | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
E_CANTOPENFILE enum value | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
E_NOERROR enum value | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
E_NOTDEFINITION enum value | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
E_NOTFACESVALID enum value | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
E_NOTVEXTEXVALID enum value | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
E_UNESPECTEDEOF enum value | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
EdgeIterator typedef | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
ErrorMsg(int error) | vcg::tri::io::ExporterOBJ< SaveMeshType > | [inline, static] |
FaceIterator typedef | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
GetExportMaskCapability() | vcg::tri::io::ExporterOBJ< SaveMeshType > | [inline, static] |
GetIndexVertexNormal(SaveMeshType &, std::map< CoordType, int > &mapNormToInt, const CoordType &norm) | vcg::tri::io::ExporterOBJ< SaveMeshType > | [inline, static] |
GetIndexVertexTexture(typename std::map< TexCoordType, int > &mapTexToInt, const TexCoordType &wt) | vcg::tri::io::ExporterOBJ< SaveMeshType > | [inline, static] |
Save(SaveMeshType &m, const char *filename, int mask, CallBackPos *cb=0) | vcg::tri::io::ExporterOBJ< SaveMeshType > | [inline, static] |
SaveError enum name | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
ScalarType typedef | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
TexCoordType typedef | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
VertexIterator typedef | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
VertexType typedef | vcg::tri::io::ExporterOBJ< SaveMeshType > | |
WriteFacesElement(FILE *fp, int v, int vt, int vn) | vcg::tri::io::ExporterOBJ< SaveMeshType > | [inline, static] |
WriteMaterials(std::vector< Material > &materialVec, const char *filename, CallBackPos *cb=0) | vcg::tri::io::ExporterOBJ< SaveMeshType > | [inline, static] |