vcg::tri::io::ExporterOBJ< SaveMeshType > Member List
This is the complete list of members for vcg::tri::io::ExporterOBJ< SaveMeshType >, including all inherited members.
AddNewNormalVertex(typename std::map< CoordType, int > &m, CoordType &n, int value)vcg::tri::io::ExporterOBJ< SaveMeshType > [inline, static]
AddNewTextureCoord(std::map< typename vcg::TexCoord2< TexScalarType >, int > &m, const typename vcg::TexCoord2< TexScalarType > &wt, int value)vcg::tri::io::ExporterOBJ< SaveMeshType > [inline, static]
CoordType typedefvcg::tri::io::ExporterOBJ< SaveMeshType >
E_ABORTED enum valuevcg::tri::io::ExporterOBJ< SaveMeshType >
E_CANTCLOSEFILE enum valuevcg::tri::io::ExporterOBJ< SaveMeshType >
E_CANTOPENFILE enum valuevcg::tri::io::ExporterOBJ< SaveMeshType >
E_NOERROR enum valuevcg::tri::io::ExporterOBJ< SaveMeshType >
E_NOTDEFINITION enum valuevcg::tri::io::ExporterOBJ< SaveMeshType >
E_NOTFACESVALID enum valuevcg::tri::io::ExporterOBJ< SaveMeshType >
E_NOTVEXTEXVALID enum valuevcg::tri::io::ExporterOBJ< SaveMeshType >
E_UNESPECTEDEOF enum valuevcg::tri::io::ExporterOBJ< SaveMeshType >
EdgeIterator typedefvcg::tri::io::ExporterOBJ< SaveMeshType >
ErrorMsg(int error)vcg::tri::io::ExporterOBJ< SaveMeshType > [inline, static]
FaceIterator typedefvcg::tri::io::ExporterOBJ< SaveMeshType >
GetExportMaskCapability()vcg::tri::io::ExporterOBJ< SaveMeshType > [inline, static]
GetIndexVertexNormal(SaveMeshType &, std::map< CoordType, int > &mapNormToInt, const CoordType &norm)vcg::tri::io::ExporterOBJ< SaveMeshType > [inline, static]
GetIndexVertexTexture(typename std::map< TexCoordType, int > &mapTexToInt, const TexCoordType &wt)vcg::tri::io::ExporterOBJ< SaveMeshType > [inline, static]
Save(SaveMeshType &m, const char *filename, int mask, CallBackPos *cb=0)vcg::tri::io::ExporterOBJ< SaveMeshType > [inline, static]
SaveError enum namevcg::tri::io::ExporterOBJ< SaveMeshType >
ScalarType typedefvcg::tri::io::ExporterOBJ< SaveMeshType >
TexCoordType typedefvcg::tri::io::ExporterOBJ< SaveMeshType >
VertexIterator typedefvcg::tri::io::ExporterOBJ< SaveMeshType >
VertexType typedefvcg::tri::io::ExporterOBJ< SaveMeshType >
WriteFacesElement(FILE *fp, int v, int vt, int vn)vcg::tri::io::ExporterOBJ< SaveMeshType > [inline, static]
WriteMaterials(std::vector< Material > &materialVec, const char *filename, CallBackPos *cb=0)vcg::tri::io::ExporterOBJ< SaveMeshType > [inline, static]


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:43:59