| FaceIterator typedef | vcg::tri::UpdatePosition< ComputeMeshType > | |
| FacePointer typedef | vcg::tri::UpdatePosition< ComputeMeshType > | |
| FaceType typedef | vcg::tri::UpdatePosition< ComputeMeshType > | |
| Matrix(ComputeMeshType &m, const Matrix44< ScalarType > &M, bool update_also_normals=true) | vcg::tri::UpdatePosition< ComputeMeshType > | [inline, static] |
| MeshType typedef | vcg::tri::UpdatePosition< ComputeMeshType > | |
| ScalarType typedef | vcg::tri::UpdatePosition< ComputeMeshType > | |
| Scale(ComputeMeshType &m, const ScalarType s) | vcg::tri::UpdatePosition< ComputeMeshType > | [inline, static] |
| Scale(ComputeMeshType &m, const Point3< ScalarType > &s) | vcg::tri::UpdatePosition< ComputeMeshType > | [inline, static] |
| Translate(ComputeMeshType &m, const Point3< ScalarType > &t) | vcg::tri::UpdatePosition< ComputeMeshType > | [inline, static] |
| VertexIterator typedef | vcg::tri::UpdatePosition< ComputeMeshType > | |
| VertexPointer typedef | vcg::tri::UpdatePosition< ComputeMeshType > | |
| VertexType typedef | vcg::tri::UpdatePosition< ComputeMeshType > |