, including all inherited members.
applyProjOnPlane(CoordType ppn, std::vector< VertexType * > &vin, std::vector< VertexType * > *vout) | vcg::tri::UpdateCurvatureFitting< MeshType > | [inline, static] |
computeCurvature(MeshType &m) | vcg::tri::UpdateCurvatureFitting< MeshType > | [inline, static] |
computeReferenceFrames(VertexTypeP vi) | vcg::tri::UpdateCurvatureFitting< MeshType > | [inline, static] |
computeReferenceFramesLocal(VertexType *v, CoordType ppn, std::vector< CoordType > *ref) | vcg::tri::UpdateCurvatureFitting< MeshType > | [inline, static] |
CoordType typedef | vcg::tri::UpdateCurvatureFitting< MeshType > | |
expandMaxLocal(MeshType &mesh, VertexType *v, int max, std::vector< VertexType * > *vv) | vcg::tri::UpdateCurvatureFitting< MeshType > | [inline, static] |
expandSphereLocal(MeshType &mesh, VertexType *v, float r, int min, std::vector< VertexType * > *vv) | vcg::tri::UpdateCurvatureFitting< MeshType > | [inline, static] |
FaceIterator typedef | vcg::tri::UpdateCurvatureFitting< MeshType > | |
FacePointer typedef | vcg::tri::UpdateCurvatureFitting< MeshType > | |
FaceType typedef | vcg::tri::UpdateCurvatureFitting< MeshType > | |
finalEigenStuff(VertexType *v, std::vector< CoordType > ref, QuadricLocal q) | vcg::tri::UpdateCurvatureFitting< MeshType > | [inline, static] |
fitQuadric(VertexTypeP v, std::vector< CoordType > &ref) | vcg::tri::UpdateCurvatureFitting< MeshType > | [inline, static] |
fitQuadricLocal(VertexType *v, std::vector< CoordType > ref, std::vector< VertexType * > &vv, QuadricLocal *q) | vcg::tri::UpdateCurvatureFitting< MeshType > | [inline, static] |
getAverageNormal(VertexType *vp, std::vector< VertexType * > &vv, CoordType *ppn) | vcg::tri::UpdateCurvatureFitting< MeshType > | [inline, static] |
getSecondRing(VertexTypeP v) | vcg::tri::UpdateCurvatureFitting< MeshType > | [inline, static] |
project(VertexType *v, VertexType *vp) | vcg::tri::UpdateCurvatureFitting< MeshType > | [inline, static] |
projectLocal(VertexType *v, VertexType *vp, CoordType ppn) | vcg::tri::UpdateCurvatureFitting< MeshType > | [inline, static] |
ScalarType typedef | vcg::tri::UpdateCurvatureFitting< MeshType > | |
updateCurvatureLocal(MeshType &mesh, float radiusSphere) | vcg::tri::UpdateCurvatureFitting< MeshType > | [inline, static] |
VertContainer typedef | vcg::tri::UpdateCurvatureFitting< MeshType > | |
VertexIterator typedef | vcg::tri::UpdateCurvatureFitting< MeshType > | |
VertexPointer typedef | vcg::tri::UpdateCurvatureFitting< MeshType > | |
VertexType typedef | vcg::tri::UpdateCurvatureFitting< MeshType > | |
VertexTypeP typedef | vcg::tri::UpdateCurvatureFitting< MeshType > | |
VFIteratorType typedef | vcg::tri::UpdateCurvatureFitting< MeshType > | |