vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > Member List
This is the complete list of members for vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE >, including all inherited members.
_priorityvcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [protected]
ComputePriority(BaseParameterClass *)vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [inline, virtual]
CoordType typedefvcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [protected]
Execute(TriMeshType &m, BaseParameterClass *)vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [inline]
vcg::LocalModification::Execute(MeshType &m, BaseParameterClass *pp)=0vcg::LocalModification< MeshType > [pure virtual]
FaceType typedefvcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [protected]
GlobalMark()vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [inline, protected, static]
HeapElem typedefvcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [protected]
HeapSimplexRatio(BaseParameterClass *)vcg::LocalModification< MeshType > [inline, static]
HeapType typedefvcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [protected]
Info(TriMeshType &m)vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [inline, virtual]
vcg::LocalModification::Info(MeshType &)vcg::LocalModification< MeshType > [inline, virtual]
Init(TriMeshType &m, HeapType &h_ret, BaseParameterClass *pp)vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [inline, static]
vcg::LocalModification::Init(MeshType &m, HeapType &, BaseParameterClass *pp)vcg::LocalModification< MeshType > [static]
IsFeasible(BaseParameterClass *)vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [inline, virtual]
IsOfType()vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [inline, virtual]
IsSymmetric(BaseParameterClass *)vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [inline, static]
IsUpToDate() const vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [inline, virtual]
localMarkvcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [protected]
LocalModification()vcg::LocalModification< MeshType > [inline]
mtvcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [protected]
posvcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [protected]
Priority() const vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [inline, virtual]
ScalarType typedefvcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [protected]
TriEdgeCollapse()vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [inline]
TriEdgeCollapse(const VertexPair &p, int mark, BaseParameterClass *pp)vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [inline]
UpdateHeap(HeapType &h_ret, BaseParameterClass *pp)vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [inline, virtual]
VertexType typedefvcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [protected]
~LocalModification()vcg::LocalModification< MeshType > [inline, virtual]
~TriEdgeCollapse()vcg::tri::TriEdgeCollapse< TriMeshType, VertexPair, MYTYPE > [inline]


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:43:10