, including all inherited members.
| AccumulateLaplacianInfo(MeshType &m, SimpleTempData< typename MeshType::VertContainer, LaplacianInfo > &TD, bool cotangentFlag=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| Box3Type typedef | vcg::tri::Smooth< SmoothMeshType > | |
| CoordType typedef | vcg::tri::Smooth< SmoothMeshType > | |
| CrossProdGradient(CoordType &p, CoordType &p0, CoordType &p1, CoordType &m) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| FaceColorLaplacian(MeshType &m, int step, bool SmoothSelected=false, vcg::CallBackPos *cb=0) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| FaceContainer typedef | vcg::tri::Smooth< SmoothMeshType > | |
| FaceErrorGrad(CoordType &p, CoordType &p0, CoordType &p1, CoordType &m) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| FaceIterator typedef | vcg::tri::Smooth< SmoothMeshType > | |
| FaceNormalAngleThreshold(MeshType &m, SimpleTempData< typename MeshType::FaceContainer, PDFaceInfo > &TD, ScalarType sigma) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| FaceNormalFuzzyVectorSB(MeshType &m, SimpleTempData< typename MeshType::FaceContainer, PDFaceInfo > &TD, ScalarType sigma) | vcg::tri::Smooth< SmoothMeshType > | [inline] |
| FaceNormalLaplacianFF(MeshType &m, int step=1, bool SmoothSelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| FaceNormalLaplacianVF(MeshType &m) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| FacePointer typedef | vcg::tri::Smooth< SmoothMeshType > | |
| FaceType typedef | vcg::tri::Smooth< SmoothMeshType > | |
| FastFitMesh(MeshType &m, SimpleTempData< typename MeshType::VertContainer, PDVertInfo > &TDV, bool OnlySelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| FitMesh(MeshType &m, SimpleTempData< typename MeshType::VertContainer, PDVertInfo > &TDV, SimpleTempData< typename MeshType::FaceContainer, PDFaceInfo > &TDF, float lambda) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| MeshType typedef | vcg::tri::Smooth< SmoothMeshType > | |
| PointCloudQualityAverage(MeshType &m, int neighbourSize=8, int iter=1) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| PointCloudQualityMedian(MeshType &m, int medianSize=8) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| ScalarType typedef | vcg::tri::Smooth< SmoothMeshType > | |
| TriAreaGradient(CoordType &p, CoordType &p0, CoordType &p1) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexColorLaplacian(MeshType &m, int step, bool SmoothSelected=false, vcg::CallBackPos *cb=0) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexCoordLaplacian(MeshType &m, int step, bool SmoothSelected=false, bool cotangentWeight=false, vcg::CallBackPos *cb=0) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexCoordLaplacianAngleWeighted(MeshType &m, int step, ScalarType delta) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexCoordLaplacianBlend(MeshType &m, int step, float alpha, bool SmoothSelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexCoordLaplacianCurvatureFlow(MeshType &, int, ScalarType) | vcg::tri::Smooth< SmoothMeshType > | [inline] |
| VertexCoordLaplacianHC(MeshType &m, int step, bool SmoothSelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexCoordLaplacianQuality(MeshType &m, int step, bool SmoothSelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexCoordLaplacianReproject(MeshType &m, GRID &grid, MeshTypeTri &gridmesh) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexCoordLaplacianReproject(MeshType &m, GRID &grid, MeshTypeTri &gridmesh, typename MeshType::VertexType *vp) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexCoordPasoDoble(MeshType &m, int NormalSmoothStep, typename MeshType::ScalarType Sigma=0, int FitStep=50, bool SmoothSelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexCoordPlanarLaplacian(MeshType &m, int step, float AngleThrRad=math::ToRad(1.0), bool SmoothSelected=false, vcg::CallBackPos *cb=0) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexCoordScaleDependentLaplacian_Fujiwara(MeshType &m, int step, ScalarType delta) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexCoordTaubin(MeshType &m, int step, float lambda, float mu, bool SmoothSelected=false, vcg::CallBackPos *cb=0) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexCoordViewDepth(MeshType &m, const CoordType &viewpoint, const ScalarType alpha, int step, bool SmoothBorder=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexIterator typedef | vcg::tri::Smooth< SmoothMeshType > | |
| VertexNormalLaplacian(MeshType &m, int step, bool SmoothSelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexNormalPointCloud(MeshType &m, int neighborNum, int iterNum, KdTree< ScalarType > *tp=0) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexPointer typedef | vcg::tri::Smooth< SmoothMeshType > | |
| VertexQualityLaplacian(MeshType &m, int step=1, bool SmoothSelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
| VertexType typedef | vcg::tri::Smooth< SmoothMeshType > | |
| VFLocalIterator typedef | vcg::tri::Smooth< SmoothMeshType > | |