, including all inherited members.
AccumulateLaplacianInfo(MeshType &m, SimpleTempData< typename MeshType::VertContainer, LaplacianInfo > &TD, bool cotangentFlag=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
Box3Type typedef | vcg::tri::Smooth< SmoothMeshType > | |
CoordType typedef | vcg::tri::Smooth< SmoothMeshType > | |
CrossProdGradient(CoordType &p, CoordType &p0, CoordType &p1, CoordType &m) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
FaceColorLaplacian(MeshType &m, int step, bool SmoothSelected=false, vcg::CallBackPos *cb=0) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
FaceContainer typedef | vcg::tri::Smooth< SmoothMeshType > | |
FaceErrorGrad(CoordType &p, CoordType &p0, CoordType &p1, CoordType &m) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
FaceIterator typedef | vcg::tri::Smooth< SmoothMeshType > | |
FaceNormalAngleThreshold(MeshType &m, SimpleTempData< typename MeshType::FaceContainer, PDFaceInfo > &TD, ScalarType sigma) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
FaceNormalFuzzyVectorSB(MeshType &m, SimpleTempData< typename MeshType::FaceContainer, PDFaceInfo > &TD, ScalarType sigma) | vcg::tri::Smooth< SmoothMeshType > | [inline] |
FaceNormalLaplacianFF(MeshType &m, int step=1, bool SmoothSelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
FaceNormalLaplacianVF(MeshType &m) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
FacePointer typedef | vcg::tri::Smooth< SmoothMeshType > | |
FaceType typedef | vcg::tri::Smooth< SmoothMeshType > | |
FastFitMesh(MeshType &m, SimpleTempData< typename MeshType::VertContainer, PDVertInfo > &TDV, bool OnlySelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
FitMesh(MeshType &m, SimpleTempData< typename MeshType::VertContainer, PDVertInfo > &TDV, SimpleTempData< typename MeshType::FaceContainer, PDFaceInfo > &TDF, float lambda) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
MeshType typedef | vcg::tri::Smooth< SmoothMeshType > | |
PointCloudQualityAverage(MeshType &m, int neighbourSize=8, int iter=1) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
PointCloudQualityMedian(MeshType &m, int medianSize=8) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
ScalarType typedef | vcg::tri::Smooth< SmoothMeshType > | |
TriAreaGradient(CoordType &p, CoordType &p0, CoordType &p1) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexColorLaplacian(MeshType &m, int step, bool SmoothSelected=false, vcg::CallBackPos *cb=0) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexCoordLaplacian(MeshType &m, int step, bool SmoothSelected=false, bool cotangentWeight=false, vcg::CallBackPos *cb=0) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexCoordLaplacianAngleWeighted(MeshType &m, int step, ScalarType delta) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexCoordLaplacianBlend(MeshType &m, int step, float alpha, bool SmoothSelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexCoordLaplacianCurvatureFlow(MeshType &, int, ScalarType) | vcg::tri::Smooth< SmoothMeshType > | [inline] |
VertexCoordLaplacianHC(MeshType &m, int step, bool SmoothSelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexCoordLaplacianQuality(MeshType &m, int step, bool SmoothSelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexCoordLaplacianReproject(MeshType &m, GRID &grid, MeshTypeTri &gridmesh) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexCoordLaplacianReproject(MeshType &m, GRID &grid, MeshTypeTri &gridmesh, typename MeshType::VertexType *vp) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexCoordPasoDoble(MeshType &m, int NormalSmoothStep, typename MeshType::ScalarType Sigma=0, int FitStep=50, bool SmoothSelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexCoordPlanarLaplacian(MeshType &m, int step, float AngleThrRad=math::ToRad(1.0), bool SmoothSelected=false, vcg::CallBackPos *cb=0) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexCoordScaleDependentLaplacian_Fujiwara(MeshType &m, int step, ScalarType delta) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexCoordTaubin(MeshType &m, int step, float lambda, float mu, bool SmoothSelected=false, vcg::CallBackPos *cb=0) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexCoordViewDepth(MeshType &m, const CoordType &viewpoint, const ScalarType alpha, int step, bool SmoothBorder=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexIterator typedef | vcg::tri::Smooth< SmoothMeshType > | |
VertexNormalLaplacian(MeshType &m, int step, bool SmoothSelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexNormalPointCloud(MeshType &m, int neighborNum, int iterNum, KdTree< ScalarType > *tp=0) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexPointer typedef | vcg::tri::Smooth< SmoothMeshType > | |
VertexQualityLaplacian(MeshType &m, int step=1, bool SmoothSelected=false) | vcg::tri::Smooth< SmoothMeshType > | [inline, static] |
VertexType typedef | vcg::tri::Smooth< SmoothMeshType > | |
VFLocalIterator typedef | vcg::tri::Smooth< SmoothMeshType > | |