, including all inherited members.
CheckPolychordFindStartPosition(const vcg::face::Pos< FaceType > &pos, vcg::face::Pos< FaceType > &startPos, const bool checkSing=true) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
CollapseAllPolychords(PolyMeshType &mesh, const bool checkSing=true) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
CollapsePolychord(PolyMeshType &mesh, const vcg::face::Pos< FaceType > &pos, const unsigned long mark, PC_Chords &chords, LinkConditions &linkConditions, const bool checkSing=true) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
CoordType typedef | vcg::tri::PolychordCollapse< PolyMeshType > | |
FaceIterator typedef | vcg::tri::PolychordCollapse< PolyMeshType > | |
FacePointer typedef | vcg::tri::PolychordCollapse< PolyMeshType > | |
FaceType typedef | vcg::tri::PolychordCollapse< PolyMeshType > | |
FindPolychords(PolyMeshType &mesh, std::deque< vcg::face::Pos< FaceType > > &polychords, const bool loopsOnly=false) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
IsPolychordSelfIntersecting(const PolyMeshType &mesh, const vcg::face::Pos< FaceType > &startPos, const PC_Chords &chords, const unsigned long mark) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
IsVertexAdjacentToAnyNonManifoldEdge(const vcg::face::Pos< FaceType > &pos) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
MarkPolychords(const PolyMeshType &mesh, const vcg::face::Pos< FaceType > &startPos, PC_Chords &chords, const unsigned long mark) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
PC_NOLINKCOND enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
PC_NOMOREMANIF enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
PC_NOTMANIF enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
PC_NOTQUAD enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
PC_OTHER enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
PC_ResultCode enum name | vcg::tri::PolychordCollapse< PolyMeshType > | |
PC_SELFINTERSECT enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
PC_SINGBOTH enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
PC_SINGSIDEA enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
PC_SINGSIDEB enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
PC_SUCCESS enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
PC_VOID enum value | vcg::tri::PolychordCollapse< PolyMeshType > | |
SplitPolychord(PolyMeshType &mesh, vcg::face::Pos< FaceType > &pos, const size_t n, std::vector< FacePointer * > &facesToUpdate, std::vector< VertexPointer * > &verticesToUpdate) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
SplitPolychord(PolyMeshType &mesh, vcg::face::Pos< FaceType > &pos, const size_t n) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
VertexIterator typedef | vcg::tri::PolychordCollapse< PolyMeshType > | |
VertexPointer typedef | vcg::tri::PolychordCollapse< PolyMeshType > | |
VertexType typedef | vcg::tri::PolychordCollapse< PolyMeshType > | |
VisitPolychord(const PolyMeshType &mesh, const vcg::face::Pos< FaceType > &startPos, PC_Chords &chords, const unsigned long mark, const PC_ResultCode q) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |
WillPolychordBeManifold(const PolyMeshType &mesh, const vcg::face::Pos< FaceType > &startPos, PC_Chords &chords, const unsigned long mark) | vcg::tri::PolychordCollapse< PolyMeshType > | [inline, static] |