This is the complete list of members for
vcg::tri::OutlineUtil< ScalarType >, including all inherited members.
BuildRandomOutlineVec(int outlineNum, std::vector< std::vector< Point2f > > &outline2Vec, int seed=0) | vcg::tri::OutlineUtil< ScalarType > | [inline, static] |
ConvertMeshBoundaryToEdgeMesh(MeshType &m, MeshType &em) | vcg::tri::OutlineUtil< ScalarType > | [inline, static] |
ConvertMeshBoundaryToOutline3Vec(MeshType &m, std::vector< std::vector< Point3f > > &outline3Vec) | vcg::tri::OutlineUtil< ScalarType > | [inline, static] |
ConvertOutline3VecToEdgeMesh(std::vector< std::vector< Point3f > > &outlineVec, MeshType &m) | vcg::tri::OutlineUtil< ScalarType > | [inline, static] |
ConvertOutline3VecToEdgeMesh(std::vector< Point3f > &outline, MeshType &m) | vcg::tri::OutlineUtil< ScalarType > | [inline, static] |
ConvertOutline3VecToOutline2Vec(std::vector< std::vector< PointType > > &outline3Vec, std::vector< std::vector< Point2f > > &outline2Vec) | vcg::tri::OutlineUtil< ScalarType > | [inline, static] |
LargestOutline2(const std::vector< std::vector< Point2f > > &outline2Vec) | vcg::tri::OutlineUtil< ScalarType > | [inline, static] |
Outline2Area(const std::vector< Point2< ScalarType > > &outline2) | vcg::tri::OutlineUtil< ScalarType > | [inline, static] |
Outline2BBox(const std::vector< Point2< ScalarType > > &outline2) | vcg::tri::OutlineUtil< ScalarType > | [inline, static] |
Outline2Perimeter(const std::vector< Point2< ScalarType > > &outline2) | vcg::tri::OutlineUtil< ScalarType > | [inline, static] |
Outline2VecBBox(const std::vector< std::vector< Point2< ScalarType > > > &outline2Vec) | vcg::tri::OutlineUtil< ScalarType > | [inline, static] |
ReverseOutline2(std::vector< Point2< ScalarType > > &outline2) | vcg::tri::OutlineUtil< ScalarType > | [inline, static] |