area(vector< VertexPointer > &vertices) | vcg::tri::Homeometry< MeshType > | [inline, protected, static] |
Base typedef | vcg::tri::Homeometry< MeshType > | |
best_flip(HEdgePointer hp) | vcg::tri::Homeometry< MeshType > | [inline, static] |
CCW_FLIP enum value | vcg::tri::EdgeFlipPriority< MeshType > | |
CW_FLIP enum value | vcg::tri::EdgeFlipPriority< MeshType > | |
distance_from_homeometry(vector< VertexPointer > &face1, vector< VertexPointer > &face2, int i) | vcg::tri::Homeometry< MeshType > | [inline, protected, static] |
EdgePointer typedef | vcg::tri::Homeometry< MeshType > | |
FacePointer typedef | vcg::tri::Homeometry< MeshType > | |
FlipType typedef | vcg::tri::Homeometry< MeshType > | |
HEdgePointer typedef | vcg::tri::Homeometry< MeshType > | |
Homeometry() | vcg::tri::Homeometry< MeshType > | [inline] |
NO_FLIP enum value | vcg::tri::EdgeFlipPriority< MeshType > | |
VertexPointer typedef | vcg::tri::Homeometry< MeshType > | |
~Homeometry() | vcg::tri::Homeometry< MeshType > | [inline] |