vcg::tri::Geodesic< MeshType > Member List
This is the complete list of members for vcg::tri::Geodesic< MeshType >, including all inherited members.
Compute(MeshType &m, const std::vector< VertexPointer > &seedVec)vcg::tri::Geodesic< MeshType > [inline, static]
Compute(MeshType &m, const std::vector< VertexPointer > &seedVec, DistanceFunctor &distFunc, ScalarType maxDistanceThr=std::numeric_limits< ScalarType >::max(), std::vector< VertexPointer > *withinDistanceVec=NULL, typename MeshType::template PerVertexAttributeHandle< VertexPointer > *sourceSeed=NULL, typename MeshType::template PerVertexAttributeHandle< VertexPointer > *parentSeed=NULL)vcg::tri::Geodesic< MeshType > [inline, static]
ConvertPerVertexSeedToPerFaceSeed(MeshType &m, const std::vector< VertexPointer > &vertexSeedVec, std::vector< FacePointer > &faceSeedVec)vcg::tri::Geodesic< MeshType > [inline, static]
CoordType typedefvcg::tri::Geodesic< MeshType >
Distance(DistanceFunctor &distFunc, const VertexPointer &pw, const VertexPointer &pw1, const VertexPointer &curr, const ScalarType &d_pw1, const ScalarType &d_curr)vcg::tri::Geodesic< MeshType > [inline, static]
DistanceFromBorder(MeshType &m, typename MeshType::template PerVertexAttributeHandle< VertexPointer > *sources=NULL)vcg::tri::Geodesic< MeshType > [inline, static]
FacePointer typedefvcg::tri::Geodesic< MeshType >
FaceType typedefvcg::tri::Geodesic< MeshType >
parentsAttributeName(void)vcg::tri::Geodesic< MeshType > [inline, static]
PerFaceDijsktraCompute(MeshType &m, const std::vector< FacePointer > &seedVec, DistanceFunctor &distFunc, ScalarType maxDistanceThr=std::numeric_limits< ScalarType >::max(), std::vector< FacePointer > *InInterval=NULL, FacePointer FaceTarget=NULL, bool avoid_selected=false)vcg::tri::Geodesic< MeshType > [inline, static]
PerVertexDijsktraCompute(MeshType &m, const std::vector< VertexPointer > &seedVec, DistanceFunctor &distFunc, ScalarType maxDistanceThr=std::numeric_limits< ScalarType >::max(), std::vector< VertexPointer > *InInterval=NULL, typename MeshType::template PerVertexAttributeHandle< VertexPointer > *sourceHandle=NULL, typename MeshType::template PerVertexAttributeHandle< VertexPointer > *parentHandle=NULL, bool avoid_selected=false, VertexPointer target=NULL)vcg::tri::Geodesic< MeshType > [inline, static]
ScalarType typedefvcg::tri::Geodesic< MeshType >
sourcesAttributeName(void)vcg::tri::Geodesic< MeshType > [inline, static]
TempDataType typedefvcg::tri::Geodesic< MeshType >
VertexIterator typedefvcg::tri::Geodesic< MeshType >
VertexPointer typedefvcg::tri::Geodesic< MeshType >
VertexType typedefvcg::tri::Geodesic< MeshType >
Visit(MeshType &m, std::vector< VertDist > &seedVec, DistanceFunctor &distFunc, ScalarType distance_threshold=std::numeric_limits< ScalarType >::max(), typename MeshType::template PerVertexAttributeHandle< VertexPointer > *vertSource=NULL, typename MeshType::template PerVertexAttributeHandle< VertexPointer > *vertParent=NULL, std::vector< VertexPointer > *InInterval=NULL)vcg::tri::Geodesic< MeshType > [inline, static]


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:42:30