, including all inherited members.
check_feasible(HEdgePointer hp, CoordType &V1, CoordType &V2, TriMeshType &tm, GRID &grid) | vcg::tri::FitmapsCollapse< MeshType, TriMeshType > | [inline, static] |
compute_fitmap(HEdgePointer hp, CoordType &P, TriMeshType &tm, GRID &grid, Fitmap_attr &attr) | vcg::tri::FitmapsCollapse< MeshType, TriMeshType > | [inline, protected, static] |
compute_weight(HEdgePointer hp, CoordType &P, TriMeshType &tm, GRID &grid) | vcg::tri::FitmapsCollapse< MeshType, TriMeshType > | [inline, static] |
CoordType typedef | vcg::tri::FitmapsCollapse< MeshType, TriMeshType > | [protected] |
FacePointer typedef | vcg::tri::FitmapsCollapse< MeshType, TriMeshType > | [protected] |
Fitmap_attr typedef | vcg::tri::FitmapsCollapse< MeshType, TriMeshType > | [protected] |
getClosestFaceRay(TriMeshType &m, GRID &grid, CoordType P, CoordType raydir, CoordType *closest, ScalarType *minDist) | vcg::tri::FitmapsCollapse< MeshType, TriMeshType > | [inline, protected, static] |
GRID typedef | vcg::tri::FitmapsCollapse< MeshType, TriMeshType > | [protected] |
HEdgePointer typedef | vcg::tri::FitmapsCollapse< MeshType, TriMeshType > | [protected] |
Mfit_coeff() | vcg::tri::FitmapsCollapse< MeshType, TriMeshType > | [inline, static] |
ScalarType typedef | vcg::tri::FitmapsCollapse< MeshType, TriMeshType > | [protected] |
TriFaceType typedef | vcg::tri::FitmapsCollapse< MeshType, TriMeshType > | [protected] |
VertexPointer typedef | vcg::tri::FitmapsCollapse< MeshType, TriMeshType > | [protected] |