, including all inherited members.
Box3Type typedef | vcg::tri::Clean< CleanMeshType > | |
ClusterVertex(MeshType &m, const ScalarType radius) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
ComputeValence(MeshType &m, typename MeshType::PerVertexIntHandle &h) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
ConnectedComponents(MeshType &m, std::vector< std::pair< int, FacePointer > > &CCV) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
ConstFaceIterator typedef | vcg::tri::Clean< CleanMeshType > | |
ConstVertexIterator typedef | vcg::tri::Clean< CleanMeshType > | |
CoordType typedef | vcg::tri::Clean< CleanMeshType > | |
CountBitLargePolygons(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountBitPolygons(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountBitQuads(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountBitTris(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountConnectedComponents(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountEdgeNum(MeshType &m, int &total_e, int &boundary_e, int &non_manif_e) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountHoles(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountNonManifoldEdgeEE(MeshType &m, bool SelectFlag=false) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountNonManifoldEdgeFF(MeshType &m, bool SelectFlag=false) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountNonManifoldVertexFF(MeshType &m, bool selectVert=true) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountUnreferencedVertex(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
EdgeIterator typedef | vcg::tri::Clean< CleanMeshType > | |
EdgePointer typedef | vcg::tri::Clean< CleanMeshType > | |
FaceContainer typedef | vcg::tri::Clean< CleanMeshType > | |
FaceIterator typedef | vcg::tri::Clean< CleanMeshType > | |
FacePointer typedef | vcg::tri::Clean< CleanMeshType > | |
FaceType typedef | vcg::tri::Clean< CleanMeshType > | |
FlipMesh(MeshType &m, bool selected=false) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
FlipNormalOutside(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
HasConsistentPerFaceFauxFlag(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
HasConsistentPerWedgeTexCoord(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
HasZeroTexCoordFace(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsBitPolygonal(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsBitQuadOnly(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsBitTriOnly(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsBitTriQuadOnly(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsCoherentlyOrientedMesh(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsFaceFauxConsistent(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsFFAdjacencyConsistent(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsRegularMesh(MeshType &m, bool &Regular, bool &Semiregular) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsSizeConsistent(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsWaterTight(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
MergeCloseVertex(MeshType &m, const ScalarType radius) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
MeshGenus(int nvert, int nedges, int nfaces, int numholes, int numcomponents) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
MeshGenus(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
MeshType typedef | vcg::tri::Clean< CleanMeshType > | |
OrientCoherentlyMesh(MeshType &m, bool &Oriented, bool &Orientable) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveDegenerateEdge(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveDegenerateFace(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveDegenerateVertex(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveDuplicateEdge(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveDuplicateFace(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveDuplicateVertex(MeshType &m, bool RemoveDegenerateFlag=true) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveFaceFoldByFlip(MeshType &m, float normalThresholdDeg=175, bool repeat=true) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveFaceOutOfRangeArea(MeshType &m, ScalarType MinAreaThr=0, ScalarType MaxAreaThr=(std::numeric_limits< ScalarType >::max)()) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveFaceOutOfRangeAreaSel(MeshType &m, ScalarType MinAreaThr=0, ScalarType MaxAreaThr=(std::numeric_limits< ScalarType >::max)()) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveHugeConnectedComponentsDiameter(MeshType &m, ScalarType minDiameter) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveNonManifoldFace(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveNonManifoldVertex(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveSmallConnectedComponentsDiameter(MeshType &m, ScalarType maxDiameter) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveSmallConnectedComponentsSize(MeshType &m, int maxCCSize) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveTVertexByCollapse(MeshType &m, float threshold=40, bool repeat=true) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveTVertexByFlip(MeshType &m, float threshold=40, bool repeat=true) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveUnreferencedVertex(MeshType &m, bool DeleteVertexFlag=true) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveZeroAreaFace(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
ScalarType typedef | vcg::tri::Clean< CleanMeshType > | |
SelectCreaseVertexOnEdgeMesh(MeshType &m, ScalarType AngleRadThr) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
SelectFoldedFaceFromOneRingFaces(MeshType &m, ScalarType cosThreshold) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
SelectNonManifoldVertexOnEdgeMesh(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
SelfIntersections(MeshType &m, std::vector< FaceType * > &ret) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
SplitNonManifoldVertex(MeshType &m, ScalarType moveThreshold) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
SplitSelectedVertexOnEdgeMesh(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
TestFaceFaceIntersection(FaceType *f0, FaceType *f1) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
TriMeshGrid typedef | vcg::tri::Clean< CleanMeshType > | |
VertexIterator typedef | vcg::tri::Clean< CleanMeshType > | |
VertexPointer typedef | vcg::tri::Clean< CleanMeshType > | |
VertexType typedef | vcg::tri::Clean< CleanMeshType > | |