vcg::tri::BitQuadCreation< _MeshType, Interpolator > Member List
This is the complete list of members for vcg::tri::BitQuadCreation< _MeshType, Interpolator >, including all inherited members.
BQ typedefvcg::tri::BitQuadCreation< _MeshType, Interpolator >
ConstFaceIterator typedefvcg::tri::BitQuadCreation< _MeshType, Interpolator >
CoordType typedefvcg::tri::BitQuadCreation< _MeshType, Interpolator >
CopyTopology(FaceType *fnew, FaceType *fold)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
FaceIterator typedefvcg::tri::BitQuadCreation< _MeshType, Interpolator >
FaceSplitBorderEdge(MeshType &m, typename MeshType::FaceType &f, int edge, typename MeshType::FaceType *newFace, typename MeshType::VertexType *newVert)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
FaceType typedefvcg::tri::BitQuadCreation< _MeshType, Interpolator >
FaceTypeP typedefvcg::tri::BitQuadCreation< _MeshType, Interpolator >
IsBitTriQuadConventional(const MeshType &m)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
IsQuadOnly(const MeshType &m)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
IsTriOnly(const MeshType &m)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
IsTriQuadOnly(const MeshType &m)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
MakeBitTriOnly(MeshType &m)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
MakeBitTriQuadConventional(MeshType &)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
MakeDominant(MeshType &m, int level)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
MakeDominantPass(MeshType &m)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
MakePureByCatmullClark(MeshType &m)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
MakePureByFlip(MeshType &m, int maxdist=10000)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
MakePureByFlipStepByStep(MeshType &m, int maxdist=10000, int restart=false)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
MakePureByRefine(MeshType &m)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
MakeTriEvenByDelete(MeshType &m)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
MakeTriEvenBySplit(MeshType &m)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
MarkEdgeDistance(MeshType &m, FaceType *startF, int maxDist)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
MeshType typedefvcg::tri::BitQuadCreation< _MeshType, Interpolator >
ScalarType typedefvcg::tri::BitQuadCreation< _MeshType, Interpolator >
selectBestDiag(FaceType *fi)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
SplitNonFlatQuads(MeshType &m, ScalarType deg=0)vcg::tri::BitQuadCreation< _MeshType, Interpolator > [inline, static]
VertexIterator typedefvcg::tri::BitQuadCreation< _MeshType, Interpolator >
VertexType typedefvcg::tri::BitQuadCreation< _MeshType, Interpolator >


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:42:00