vcg::tri::BitQuad< _MeshType, Interpolator > Member List
This is the complete list of members for vcg::tri::BitQuad< _MeshType, Interpolator >, including all inherited members.
___ enum namevcg::tri::BitQuad< _MeshType, Interpolator >
_CollapseDiagHalf(FaceType &f, int faux, MeshType &)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
CheckFlipDiag(FaceType &f)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
CollapseCounterDiag(FaceType &f, ScalarType interpol, MeshType &m, Pos *affected=NULL)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
CollapseDiag(FaceType &f, ScalarType interpol, MeshType &m, Pos *affected=NULL)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
CollapseEdge(FaceType &f, int w0, MeshType &m, Pos *affected=NULL)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
CollapseEdgeDirect(FaceType &f, int w0, MeshType &m)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
CoordType typedefvcg::tri::BitQuad< _MeshType, Interpolator >
Cos(const CoordType &a, const CoordType &b, const CoordType &c)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, private, static]
CountBitPolygonInternalValency(const FaceType &f, int wedge)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
CounterDiag(const FaceType *f)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
DecreaseValency(FaceType *f, int wedge, MeshType &m)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
DecreaseValencyNoSingletTest(VertexType *v, int dv, MeshType &m)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
DecreaseValencySimple(VertexType *v, int dv)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
Diag(const FaceType *f)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
EdgeLenghtVariationIfVertexRotated(const FaceType &f, int w0)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
FaceIterator typedefvcg::tri::BitQuad< _MeshType, Interpolator >
FaceType typedefvcg::tri::BitQuad< _MeshType, Interpolator >
FaceTypeP typedefvcg::tri::BitQuad< _MeshType, Interpolator >
FauxIndex(const FaceType *f)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
FlipDiag(FaceType &f)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
FlipEdge(FaceType &f, int k, MeshType &m)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
GetValency(const VertexType *v)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
HasConsistentValencyFlag(MeshType &m)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
IncreaseValency(VertexType *v, int dv=1)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
IsDoublet(const FaceType &f, int wedge)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
IsDoubletFF(const FaceType &f, int wedge)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
IsDoubletOrSinglet(const FaceType &f, int wedge)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
IsSinglet(const FaceType &f, int wedge)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
IsSingletFF(const FaceType &f, int wedge)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
MarkFaceF(FaceType *f)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
MeshType typedefvcg::tri::BitQuad< _MeshType, Interpolator >
PosOnDiag(const FaceType &f, bool counterDiag)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
quadQuality(FaceType *f, int edgeInd)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
quadQuality(const CoordType &a, const CoordType &b, const CoordType &c, const CoordType &d)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, private, static]
QuadQualityVariationIfVertexRotated(const FaceType &f, int w0)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
QuadTriangulate(std::vector< VertexPointer > &q)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
RemoveDoublet(FaceType &f, int wedge, MeshType &m, Pos *affected=NULL)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
RemoveDoubletOrSinglet(FaceType &f, int wedge, MeshType &m, Pos *affected=NULL)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
RemoveSinglet(FaceType &f, int wedge, MeshType &m, Pos *affected=NULL)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
RotateEdge(FaceType &f, int w0a, MeshType &m, Pos *affected=NULL)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
RotateVertex(FaceType &f, int w0, MeshType &, Pos *affected=NULL)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
ScalarType typedefvcg::tri::BitQuad< _MeshType, Interpolator >
SetValency(VertexType *v, int n)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
TestAndRemoveDoublet(FaceType &f, int wedge, MeshType &m)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
TestAndRemoveSinglet(FaceType &f, int wedge, MeshType &m)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
TestEdgeRotation(const FaceType &f, int w0, ScalarType *gain=NULL)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
TestVertexRotation(const FaceType &f, int w0)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
UpdateValencyInFlags(MeshType &m)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
UpdateValencyInQuality(MeshType &m)vcg::tri::BitQuad< _MeshType, Interpolator > [inline, static]
VALENCY_FLAGS enum valuevcg::tri::BitQuad< _MeshType, Interpolator >
VertexIterator typedefvcg::tri::BitQuad< _MeshType, Interpolator >
VertexPointer typedefvcg::tri::BitQuad< _MeshType, Interpolator >
VertexType typedefvcg::tri::BitQuad< _MeshType, Interpolator >


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:41:58