, including all inherited members.
AddEdge(MeshType &m, VertexPointer v0, VertexPointer v1) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddEdge(MeshType &m, CoordType p0, CoordType p1) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddEdges(MeshType &m, size_t n, PointerUpdater< EdgePointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddEdges(MeshType &m, size_t n) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddEdges(MeshType &m, size_t n, std::vector< EdgePointer * > &local_vec) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddFace(MeshType &m, VertexPointer v0, VertexPointer v1, VertexPointer v2) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddFace(MeshType &m, size_t v0, size_t v1, size_t v2) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddFace(MeshType &m, CoordType p0, CoordType p1, CoordType p2) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddFaces(MeshType &m, size_t n) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddFaces(MeshType &m, size_t n, std::vector< FacePointer * > &local_vec) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddFaces(MeshType &m, size_t n, PointerUpdater< FacePointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddHEdges(MeshType &m, size_t n, PointerUpdater< HEdgePointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddHEdges(MeshType &m, size_t n) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddHEdges(MeshType &m, size_t n, std::vector< HEdgePointer * > &local_vec) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddPerEdgeAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddPerEdgeAttribute(MeshType &m) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddPerFaceAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddPerFaceAttribute(MeshType &m) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddPerMeshAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddPerVertexAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddPerVertexAttribute(MeshType &m) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddQuadFace(MeshType &m, VertexPointer v0, VertexPointer v1, VertexPointer v2, VertexPointer v3) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddVertex(MeshType &m, const CoordType &p) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddVertex(MeshType &m, const CoordType &p, const CoordType &n) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddVertex(MeshType &m, const CoordType &p, const Color4b &c) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddVertices(MeshType &m, size_t n, PointerUpdater< VertexPointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddVertices(MeshType &m, size_t n) | vcg::tri::Allocator< MeshType > | [inline, static] |
AddVertices(MeshType &m, size_t n, std::vector< VertexPointer * > &local_vec) | vcg::tri::Allocator< MeshType > | [inline, static] |
AttrConstIterator typedef | vcg::tri::Allocator< MeshType > | |
AttrIterator typedef | vcg::tri::Allocator< MeshType > | |
ClearPerVertexAttribute(MeshType &m, typename MeshType::template PerVertexAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | [inline, static] |
CompactEdgeVector(MeshType &m, PointerUpdater< EdgePointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
CompactEdgeVector(MeshType &m) | vcg::tri::Allocator< MeshType > | [inline, static] |
CompactEveryVector(MeshType &m) | vcg::tri::Allocator< MeshType > | [inline, static] |
CompactFaceVector(MeshType &m, PointerUpdater< FacePointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
CompactFaceVector(MeshType &m) | vcg::tri::Allocator< MeshType > | [inline, static] |
CompactVertexVector(MeshType &m, PointerUpdater< VertexPointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
CompactVertexVector(MeshType &m) | vcg::tri::Allocator< MeshType > | [inline, static] |
CoordType typedef | vcg::tri::Allocator< MeshType > | |
DeleteEdge(MeshType &m, EdgeType &e) | vcg::tri::Allocator< MeshType > | [inline, static] |
DeleteFace(MeshType &m, FaceType &f) | vcg::tri::Allocator< MeshType > | [inline, static] |
DeleteHEdge(MeshType &m, HEdgeType &h) | vcg::tri::Allocator< MeshType > | [inline, static] |
DeletePerEdgeAttribute(MeshType &m, typename MeshType::template PerEdgeAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | [inline, static] |
DeletePerEdgeAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
DeletePerFaceAttribute(MeshType &m, typename MeshType::template PerFaceAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | [inline, static] |
DeletePerFaceAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
DeletePerMeshAttribute(MeshType &m, typename MeshType::template PerMeshAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | [inline, static] |
DeletePerMeshAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
DeletePerVertexAttribute(MeshType &m, typename MeshType::template PerVertexAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | [inline, static] |
DeletePerVertexAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | [inline, static] |
DeleteVertex(MeshType &m, VertexType &v) | vcg::tri::Allocator< MeshType > | [inline, static] |
EdgeContainer typedef | vcg::tri::Allocator< MeshType > | |
EdgeIterator typedef | vcg::tri::Allocator< MeshType > | |
EdgePointer typedef | vcg::tri::Allocator< MeshType > | |
EdgeType typedef | vcg::tri::Allocator< MeshType > | |
FaceContainer typedef | vcg::tri::Allocator< MeshType > | |
FaceIterator typedef | vcg::tri::Allocator< MeshType > | |
FacePointer typedef | vcg::tri::Allocator< MeshType > | |
FaceType typedef | vcg::tri::Allocator< MeshType > | |
FindPerEdgeAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< MeshType > | [inline, static] |
FindPerFaceAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< MeshType > | [inline, static] |
FindPerMeshAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< MeshType > | [inline, static] |
FindPerVertexAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< MeshType > | [inline, static] |
FixPaddedPerEdgeAttribute(MeshType &m, PointerToAttribute &pa) | vcg::tri::Allocator< MeshType > | [inline, static] |
FixPaddedPerFaceAttribute(MeshType &m, PointerToAttribute &pa) | vcg::tri::Allocator< MeshType > | [inline, static] |
FixPaddedPerMeshAttribute(MeshType &, PointerToAttribute &pa) | vcg::tri::Allocator< MeshType > | [inline, static] |
FixPaddedPerVertexAttribute(MeshType &m, PointerToAttribute &pa) | vcg::tri::Allocator< MeshType > | [inline, static] |
GetAllPerEdgeAttribute(const MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< MeshType > | [inline, static] |
GetAllPerFaceAttribute(MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< MeshType > | [inline, static] |
GetAllPerMeshAttribute(const MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< MeshType > | [inline, static] |
GetAllPerVertexAttribute(MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< MeshType > | [inline, static] |
GetPerEdgeAttribute(MeshType &m, std::string name=std::string("")) | vcg::tri::Allocator< MeshType > | [inline, static] |
GetPerFaceAttribute(MeshType &m, std::string name=std::string("")) | vcg::tri::Allocator< MeshType > | [inline, static] |
GetPerMeshAttribute(MeshType &m, std::string name=std::string("")) | vcg::tri::Allocator< MeshType > | [inline, static] |
GetPerVertexAttribute(MeshType &m, std::string name=std::string("")) | vcg::tri::Allocator< MeshType > | [inline, static] |
HEdgeContainer typedef | vcg::tri::Allocator< MeshType > | |
HEdgeIterator typedef | vcg::tri::Allocator< MeshType > | |
HEdgePointer typedef | vcg::tri::Allocator< MeshType > | |
HEdgeType typedef | vcg::tri::Allocator< MeshType > | |
IsValidHandle(MeshType &m, const typename MeshType::template PerVertexAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< MeshType > | [inline, static] |
IsValidHandle(MeshType &m, const typename MeshType::template PerEdgeAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< MeshType > | [inline, static] |
IsValidHandle(MeshType &m, const typename MeshType::template PerFaceAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< MeshType > | [inline, static] |
IsValidHandle(MeshType &m, const typename MeshType::template PerMeshAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< MeshType > | [inline, static] |
PAIte typedef | vcg::tri::Allocator< MeshType > | |
PermutateVertexVector(MeshType &m, PointerUpdater< VertexPointer > &pu) | vcg::tri::Allocator< MeshType > | [inline, static] |
PointerToAttribute typedef | vcg::tri::Allocator< MeshType > | |
VertContainer typedef | vcg::tri::Allocator< MeshType > | |
VertexIterator typedef | vcg::tri::Allocator< MeshType > | |
VertexPointer typedef | vcg::tri::Allocator< MeshType > | |
VertexType typedef | vcg::tri::Allocator< MeshType > | |