vcg::SpatialHashTable2D< ObjType, FLT > Member List
This is the complete list of members for vcg::SpatialHashTable2D< ObjType, FLT >, including all inherited members.
Add(ObjType *s, bool subdivideBox=false)vcg::SpatialHashTable2D< ObjType, FLT > [inline]
AddBox(ObjType *s, const Box2< ScalarType > &b)vcg::SpatialHashTable2D< ObjType, FLT > [inline, protected]
AddBoxes(ObjType *s, const std::vector< Box2< ScalarType > > &boxes)vcg::SpatialHashTable2D< ObjType, FLT > [inline, protected]
AllocatedCellsvcg::SpatialHashTable2D< ObjType, FLT >
bboxvcg::BasicGrid2D< FLT >
Box2x typedefvcg::SpatialHashTable2D< ObjType, FLT >
BoxToIBox(const Box2x &b, Box2i &ib) constvcg::BasicGrid2D< FLT > [inline]
BoxType typedefvcg::SpatialIndex2D< ObjType, FLT >
cell_sizevcg::SpatialHashTable2D< ObjType, FLT >
CellSize(const Point3i &cell)vcg::SpatialHashTable2D< ObjType, FLT > [inline]
ClassType typedefvcg::SpatialIndex2D< ObjType, FLT >
Clear()vcg::SpatialHashTable2D< ObjType, FLT > [inline]
ComputeDimAndVoxel()vcg::BasicGrid2D< FLT > [inline]
CoordType typedefvcg::SpatialHashTable2D< ObjType, FLT >
dimvcg::BasicGrid2D< FLT >
Empty() const vcg::SpatialHashTable2D< ObjType, FLT > [inline]
SpatialIndex2D< ObjType, FLT >::Empty()vcg::SpatialIndex2D< ObjType, FLT > [inline]
EmptyCell(const Point3i &cell) const vcg::SpatialHashTable2D< ObjType, FLT > [inline]
GetInBox(OBJMARKER &_marker, const Box2x _bbox, OBJPTRCONTAINER &_objectPtrs)vcg::SpatialHashTable2D< ObjType, FLT > [inline]
SpatialIndex2D< ObjType, FLT >::GetInBox(OBJMARKER &_marker, const BoxType _bbox, OBJPTRCONTAINER &_objectPtrs)vcg::SpatialIndex2D< ObjType, FLT > [inline]
GetInBoxes(OBJMARKER &_marker, const std::vector< Box2x > &_bbox, OBJPTRCONTAINER &_objectPtrs)vcg::SpatialHashTable2D< ObjType, FLT > [inline]
Grid(int x, int y, CellIterator &first, CellIterator &last)vcg::SpatialHashTable2D< ObjType, FLT > [inline]
Grid(const Point2i &_c, CellIterator &first, CellIterator &end)vcg::SpatialHashTable2D< ObjType, FLT > [inline]
GridP(const Point2< ScalarType > &p) constvcg::BasicGrid2D< FLT > [inline]
GridReal(const Point2< ScalarType > &p, CellIterator &first, CellIterator &last)vcg::SpatialHashTable2D< ObjType, FLT > [inline]
GridType typedefvcg::BasicGrid2D< FLT >
hash_tablevcg::SpatialHashTable2D< ObjType, FLT >
HashIterator typedefvcg::SpatialHashTable2D< ObjType, FLT >
HashType typedefvcg::SpatialHashTable2D< ObjType, FLT >
IBoxToBox(const Box2i &ib, Box2x &b) constvcg::BasicGrid2D< FLT > [inline]
InitEmpty(const Box2x &_bbox, vcg::Point2i grid_size)vcg::SpatialHashTable2D< ObjType, FLT > [inline]
InsertObject(ObjType *s, const Point2i &cell)vcg::SpatialHashTable2D< ObjType, FLT > [inline, protected]
IPfToPf(const CoordType &pi, CoordType &p) constvcg::BasicGrid2D< FLT > [inline]
IPiToBox(const Point2i &pi, Box2x &b) constvcg::BasicGrid2D< FLT > [inline]
IPiToBoxCenter(const Point2i &pi, CoordType &c) constvcg::BasicGrid2D< FLT > [inline]
IPiToPf(const Point2i &pi, CoordType &p) constvcg::BasicGrid2D< FLT > [inline]
ObjPtr typedefvcg::SpatialHashTable2D< ObjType, FLT >
ObjType typedefvcg::SpatialIndex2D< ObjType, FLT >
PToIP(const CoordType &p, Point2i &pi) constvcg::BasicGrid2D< FLT > [inline]
Remove(ObjType *s)vcg::SpatialHashTable2D< ObjType, FLT > [inline]
RemoveCell(const Point3i &)vcg::SpatialHashTable2D< ObjType, FLT > [inline, protected]
RemoveCell(ObjType *s)vcg::SpatialHashTable2D< ObjType, FLT > [inline]
RemoveObject(ObjType *s, const Point2i &cell)vcg::SpatialHashTable2D< ObjType, FLT > [inline, protected]
ScalarType typedefvcg::SpatialHashTable2D< ObjType, FLT >
Set(const OBJITER &_oBegin, const OBJITER &_oEnd, bool subdivideBox=false, const Box2x &_bbox=Box2x())vcg::SpatialHashTable2D< ObjType, FLT > [inline]
SpatialIndex2D< ObjType, FLT >::Set(const OBJITER &_oBegin, const OBJITER &_oEnd)vcg::SpatialIndex2D< ObjType, FLT > [inline]
SetByPointers(const OBJITER &_oBegin, const OBJITER &_oEnd, const Point2i &cellsize=Point2i(-1,-1), bool subdivideBox=false, const Box2x &_bbox=Box2x())vcg::SpatialHashTable2D< ObjType, FLT > [inline]
sizvcg::BasicGrid2D< FLT >
SpatialHashType typedefvcg::SpatialHashTable2D< ObjType, FLT >
UpdateAllocatedCells()vcg::SpatialHashTable2D< ObjType, FLT > [inline]
voxelvcg::BasicGrid2D< FLT >


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:41:20