vcg::Ray2< RayScalarType, NORM > Member List
This is the complete list of members for vcg::Ray2< RayScalarType, NORM >, including all inherited members.
_dirvcg::Ray2< RayScalarType, NORM > [private]
_orivcg::Ray2< RayScalarType, NORM > [private]
ClosestPoint(const PointType &p) const vcg::Ray2< RayScalarType, NORM > [inline]
Construct(const Ray2< Q, K > &b)vcg::Ray2< RayScalarType, NORM > [inline, static]
Direction() const vcg::Ray2< RayScalarType, NORM > [inline]
Flip()vcg::Ray2< RayScalarType, NORM > [inline]
Import(const Ray2< Q, K > &b)vcg::Ray2< RayScalarType, NORM > [inline]
IsNormalized()vcg::Ray2< RayScalarType, NORM > [inline, static]
Normalize()vcg::Ray2< RayScalarType, NORM > [inline]
Normalize(RayType &p)vcg::Ray2< RayScalarType, NORM > [inline, static]
operator!=(RayType const &p) const vcg::Ray2< RayScalarType, NORM > [inline]
operator*(const ScalarType s) const vcg::Ray2< RayScalarType, NORM > [inline]
operator+(RayType const &p) const vcg::Ray2< RayScalarType, NORM > [inline]
operator-(RayType const &p) const vcg::Ray2< RayScalarType, NORM > [inline]
operator/(const ScalarType s) const vcg::Ray2< RayScalarType, NORM > [inline]
operator=(Ray2< ScalarType,!NORM > const &r)vcg::Ray2< RayScalarType, NORM > [inline]
operator==(RayType const &p) const vcg::Ray2< RayScalarType, NORM > [inline]
Origin() const vcg::Ray2< RayScalarType, NORM > [inline]
Origin()vcg::Ray2< RayScalarType, NORM > [inline]
P(const ScalarType t) const vcg::Ray2< RayScalarType, NORM > [inline]
PointType typedefvcg::Ray2< RayScalarType, NORM >
Projection(const PointType &p) const vcg::Ray2< RayScalarType, NORM > [inline]
Ray2()vcg::Ray2< RayScalarType, NORM > [inline]
Ray2(const PointType &ori, const PointType &dir)vcg::Ray2< RayScalarType, NORM > [inline]
Ray2(const Ray2< ScalarType,!NORM > &r)vcg::Ray2< RayScalarType, NORM > [inline]
RayType typedefvcg::Ray2< RayScalarType, NORM >
ScalarType typedefvcg::Ray2< RayScalarType, NORM >
Set(const PointType &ori, const PointType &dir)vcg::Ray2< RayScalarType, NORM > [inline]
SetDirection(const PointType &dir)vcg::Ray2< RayScalarType, NORM > [inline]
SetOrigin(const PointType &ori)vcg::Ray2< RayScalarType, NORM > [inline]


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:41:20