| _v | vcg::Point4< T > | |
| Construct(const Point4< Q > &b) | vcg::Point4< T > | [inline, static] |
| Dimension enum value | vcg::Point4< T > | |
| dot(const Point4 &p) const | vcg::Point4< T > | [inline] |
| Ext(const int i) const | vcg::Point4< T > | [inline] |
| FromEigenVector(const EigenVector &b) | vcg::Point4< T > | [inline] |
| HomoNormalize() | vcg::Point4< T > | [inline] |
| Import(const Point4< Q > &b) | vcg::Point4< T > | [inline] |
| Norm() const | vcg::Point4< T > | [inline] |
| Normalize() | vcg::Point4< T > | [inline] |
| operator!=(const Point4 &p) const | vcg::Point4< T > | [inline] |
| operator*(const T s) const | vcg::Point4< T > | [inline] |
| operator*(const Point4 &p) const | vcg::Point4< T > | [inline] |
| operator*=(const T s) | vcg::Point4< T > | [inline] |
| operator+(const Point4 &p) const | vcg::Point4< T > | [inline] |
| operator+=(const Point4 &p) | vcg::Point4< T > | [inline] |
| operator-(const Point4 &p) const | vcg::Point4< T > | [inline] |
| operator-() const | vcg::Point4< T > | [inline] |
| operator-=(const Point4 &p) | vcg::Point4< T > | [inline] |
| operator/(const T s) const | vcg::Point4< T > | [inline] |
| operator/=(const T s) | vcg::Point4< T > | [inline] |
| operator<(Point4 const &p) const | vcg::Point4< T > | [inline] |
| operator<=(const Point4 &p) const | vcg::Point4< T > | [inline] |
| operator==(const Point4 &p) const | vcg::Point4< T > | [inline] |
| operator>(const Point4 &p) const | vcg::Point4< T > | [inline] |
| operator>=(const Point4 &p) const | vcg::Point4< T > | [inline] |
| operator[](const int i) const | vcg::Point4< T > | [inline] |
| operator[](const int i) | vcg::Point4< T > | [inline] |
| operator^(const Point4 &) const | vcg::Point4< T > | [inline] |
| Point4() | vcg::Point4< T > | [inline] |
| Point4(const T nx, const T ny, const T nz, const T nw) | vcg::Point4< T > | [inline] |
| Point4(const T p[4]) | vcg::Point4< T > | [inline] |
| Point4(const Point4 &p) | vcg::Point4< T > | [inline] |
| ScalarType typedef | vcg::Point4< T > | |
| SetZero() | vcg::Point4< T > | [inline] |
| SquaredNorm() const | vcg::Point4< T > | [inline] |
| StableDot(const Point4< T > &p) const | vcg::Point4< T > | [inline] |
| V() const | vcg::Point4< T > | [inline] |
| V() | vcg::Point4< T > | [inline] |
| V(const int i) const | vcg::Point4< T > | [inline] |
| V(const int i) | vcg::Point4< T > | [inline] |
| VectProd(const Point4 &x, const Point4 &z) const | vcg::Point4< T > | [inline] |
| W() | vcg::Point4< T > | [inline] |
| X() | vcg::Point4< T > | [inline] |
| Y() | vcg::Point4< T > | [inline] |
| Z() | vcg::Point4< T > | [inline] |