vcg::GLPickTri< MESH_TYPE > Member List
This is the complete list of members for vcg::GLPickTri< MESH_TYPE >, including all inherited members.
ComputeDCBox(int x, int y, int width, int height)vcg::GLPickTri< MESH_TYPE > [inline, private, static]
CoordType typedefvcg::GLPickTri< MESH_TYPE > [private]
FaceIterator typedefvcg::GLPickTri< MESH_TYPE > [private]
FacePointer typedefvcg::GLPickTri< MESH_TYPE > [private]
FillProjectedVector(MESH_TYPE &m, std::vector< CoordType > &pVec, const Eigen::Matrix< ScalarType, 4, 4 > &M, const ScalarType *viewportF)vcg::GLPickTri< MESH_TYPE > [inline, private, static]
glGetMatrixAndViewport(Eigen::Matrix< ScalarType, 4, 4 > &M, ScalarType *viewportF)vcg::GLPickTri< MESH_TYPE > [inline, private, static]
OldPickFace(int x, int y, MESH_TYPE &m, std::vector< FacePointer > &result, int width=4, int height=4, bool sorted=true)vcg::GLPickTri< MESH_TYPE > [inline, static]
OldPickFaceVisible(int x, int y, MESH_TYPE &m, std::vector< FacePointer > &resultZ, int width=4, int height=4, bool sorted=true)vcg::GLPickTri< MESH_TYPE > [inline, static]
OldPickVert(int x, int y, MESH_TYPE &m, std::vector< VertexPointer > &result, int width=4, int height=4, bool sorted=true)vcg::GLPickTri< MESH_TYPE > [inline, static]
PickClosestFace(int x, int y, MESH_TYPE &m, FacePointer &fp, int width=4, int height=4)vcg::GLPickTri< MESH_TYPE > [inline, static]
PickClosestVert(int x, int y, MESH_TYPE &m, VertexPointer &vp, int width=4, int height=4)vcg::GLPickTri< MESH_TYPE > [inline, static]
PickFace(int x, int y, MESH_TYPE &m, std::vector< FacePointer > &result, int width=4, int height=4)vcg::GLPickTri< MESH_TYPE > [inline, static]
PickVert(int x, int y, MESH_TYPE &m, std::vector< VertexPointer > &result, int width=4, int height=4)vcg::GLPickTri< MESH_TYPE > [inline, static]
PickVisibleFace(int x, int y, MESH_TYPE &m, std::vector< FacePointer > &resultZ, int width=4, int height=4)vcg::GLPickTri< MESH_TYPE > [inline, static]
Proj(const Eigen::Matrix< ScalarType, 4, 4 > &M, const ScalarType *viewport, const CoordType &p)vcg::GLPickTri< MESH_TYPE > [inline, private, static]
ScalarType typedefvcg::GLPickTri< MESH_TYPE > [private]
VertexIterator typedefvcg::GLPickTri< MESH_TYPE > [private]
VertexPointer typedefvcg::GLPickTri< MESH_TYPE > [private]
VertexType typedefvcg::GLPickTri< MESH_TYPE > [private]


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:41:12