, including all inherited members.
ComputeDCBox(int x, int y, int width, int height) | vcg::GLPickTri< MESH_TYPE > | [inline, private, static] |
CoordType typedef | vcg::GLPickTri< MESH_TYPE > | [private] |
FaceIterator typedef | vcg::GLPickTri< MESH_TYPE > | [private] |
FacePointer typedef | vcg::GLPickTri< MESH_TYPE > | [private] |
FillProjectedVector(MESH_TYPE &m, std::vector< CoordType > &pVec, const Eigen::Matrix< ScalarType, 4, 4 > &M, const ScalarType *viewportF) | vcg::GLPickTri< MESH_TYPE > | [inline, private, static] |
glGetMatrixAndViewport(Eigen::Matrix< ScalarType, 4, 4 > &M, ScalarType *viewportF) | vcg::GLPickTri< MESH_TYPE > | [inline, private, static] |
OldPickFace(int x, int y, MESH_TYPE &m, std::vector< FacePointer > &result, int width=4, int height=4, bool sorted=true) | vcg::GLPickTri< MESH_TYPE > | [inline, static] |
OldPickFaceVisible(int x, int y, MESH_TYPE &m, std::vector< FacePointer > &resultZ, int width=4, int height=4, bool sorted=true) | vcg::GLPickTri< MESH_TYPE > | [inline, static] |
OldPickVert(int x, int y, MESH_TYPE &m, std::vector< VertexPointer > &result, int width=4, int height=4, bool sorted=true) | vcg::GLPickTri< MESH_TYPE > | [inline, static] |
PickClosestFace(int x, int y, MESH_TYPE &m, FacePointer &fp, int width=4, int height=4) | vcg::GLPickTri< MESH_TYPE > | [inline, static] |
PickClosestVert(int x, int y, MESH_TYPE &m, VertexPointer &vp, int width=4, int height=4) | vcg::GLPickTri< MESH_TYPE > | [inline, static] |
PickFace(int x, int y, MESH_TYPE &m, std::vector< FacePointer > &result, int width=4, int height=4) | vcg::GLPickTri< MESH_TYPE > | [inline, static] |
PickVert(int x, int y, MESH_TYPE &m, std::vector< VertexPointer > &result, int width=4, int height=4) | vcg::GLPickTri< MESH_TYPE > | [inline, static] |
PickVisibleFace(int x, int y, MESH_TYPE &m, std::vector< FacePointer > &resultZ, int width=4, int height=4) | vcg::GLPickTri< MESH_TYPE > | [inline, static] |
Proj(const Eigen::Matrix< ScalarType, 4, 4 > &M, const ScalarType *viewport, const CoordType &p) | vcg::GLPickTri< MESH_TYPE > | [inline, private, static] |
ScalarType typedef | vcg::GLPickTri< MESH_TYPE > | [private] |
VertexIterator typedef | vcg::GLPickTri< MESH_TYPE > | [private] |
VertexPointer typedef | vcg::GLPickTri< MESH_TYPE > | [private] |
VertexType typedef | vcg::GLPickTri< MESH_TYPE > | [private] |