MyTriEdgeCollapse Member List
This is the complete list of members for MyTriEdgeCollapse, including all inherited members.
_priorityvcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > [protected]
AddCollapseToHeap(HeapType &h_ret, VertexType *v0, VertexType *v1, BaseParameterClass *_pp)vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline]
ComputeMinimal()vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline]
ComputePosition(BaseParameterClass *_pp)vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline]
ComputePriority(BaseParameterClass *_pp)vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, virtual]
CoordType typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
EdgeType typedefMyTriEdgeCollapse
Execute(MyMesh &m, BaseParameterClass *_pp)vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline]
vcg::LocalModification::Execute(MeshType &m, BaseParameterClass *pp)=0vcg::LocalModification< MeshType > [pure virtual]
FaceIterator typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
FaceType typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
Finalize(MyMesh &m, HeapType &, BaseParameterClass *_pp)vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
GlobalMark()vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > [inline, protected, static]
HeapElem typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
HeapSimplexRatio(BaseParameterClass *_pp)vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
HeapType typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
Info(MyMesh &m)vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > [inline, virtual]
vcg::LocalModification::Info(MeshType &)vcg::LocalModification< MeshType > [inline, virtual]
Init(MyMesh &m, HeapType &h_ret, BaseParameterClass *_pp)vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
vcg::LocalModification::Init(MeshType &m, HeapType &, BaseParameterClass *pp)vcg::LocalModification< MeshType > [static]
InitQuadric(MyMesh &m, BaseParameterClass *_pp)vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
IsFeasible(BaseParameterClass *_pp)vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, virtual]
IsOfType()vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > [inline, virtual]
IsSymmetric(BaseParameterClass *_pp)vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
IsUpToDate() constvcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > [inline, virtual]
IsVertexStable(BaseParameterClass *_pp)vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
localMarkvcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > [protected]
LocalModification()vcg::LocalModification< MeshType > [inline]
mtvcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > [protected]
MyTriEdgeCollapse(const VertexPair &p, int i, BaseParameterClass *pp)MyTriEdgeCollapse [inline]
posvcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > [protected]
Priority() constvcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > [inline, virtual]
QH typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
QParameter typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
QuadricType typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
ScalarType typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
TEC typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
TECQ typedefMyTriEdgeCollapse
TriEdgeCollapse()vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > [inline]
TriEdgeCollapse(const VertexPair &p, int mark, BaseParameterClass *pp)vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > [inline]
TriEdgeCollapseQuadric()vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline]
TriEdgeCollapseQuadric(const VertexPair &p, int i, BaseParameterClass *pp)vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline]
UpdateHeap(HeapType &h_ret, BaseParameterClass *_pp)vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, virtual]
VertexIterator typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
VertexType typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
VFIterator typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
WV()vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
~LocalModification()vcg::LocalModification< MeshType > [inline, virtual]
~TriEdgeCollapse()vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > [inline]


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:39:01