, including all inherited members.
_priority | vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > | [protected] |
AddCollapseToHeap(HeapType &h_ret, VertexType *v0, VertexType *v1, BaseParameterClass *_pp) | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline] |
ComputeMinimal() | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline] |
ComputePosition(BaseParameterClass *_pp) | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline] |
ComputePriority(BaseParameterClass *_pp) | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline, virtual] |
CoordType typedef | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | |
EdgeType typedef | MyTriEdgeCollapse | |
Execute(MyMesh &m, BaseParameterClass *_pp) | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline] |
vcg::LocalModification::Execute(MeshType &m, BaseParameterClass *pp)=0 | vcg::LocalModification< MeshType > | [pure virtual] |
FaceIterator typedef | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | |
FaceType typedef | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | |
Finalize(MyMesh &m, HeapType &, BaseParameterClass *_pp) | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline, static] |
GlobalMark() | vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > | [inline, protected, static] |
HeapElem typedef | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | |
HeapSimplexRatio(BaseParameterClass *_pp) | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline, static] |
HeapType typedef | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | |
Info(MyMesh &m) | vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > | [inline, virtual] |
vcg::LocalModification::Info(MeshType &) | vcg::LocalModification< MeshType > | [inline, virtual] |
Init(MyMesh &m, HeapType &h_ret, BaseParameterClass *_pp) | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline, static] |
vcg::LocalModification::Init(MeshType &m, HeapType &, BaseParameterClass *pp) | vcg::LocalModification< MeshType > | [static] |
InitQuadric(MyMesh &m, BaseParameterClass *_pp) | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline, static] |
IsFeasible(BaseParameterClass *_pp) | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline, virtual] |
IsOfType() | vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > | [inline, virtual] |
IsSymmetric(BaseParameterClass *_pp) | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline, static] |
IsUpToDate() const | vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > | [inline, virtual] |
IsVertexStable(BaseParameterClass *_pp) | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline, static] |
localMark | vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > | [protected] |
LocalModification() | vcg::LocalModification< MeshType > | [inline] |
mt | vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > | [protected] |
MyTriEdgeCollapse(const VertexPair &p, int i, BaseParameterClass *pp) | MyTriEdgeCollapse | [inline] |
pos | vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > | [protected] |
Priority() const | vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > | [inline, virtual] |
QH typedef | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | |
QParameter typedef | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | |
QuadricType typedef | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | |
ScalarType typedef | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | |
TEC typedef | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | |
TECQ typedef | MyTriEdgeCollapse | |
TriEdgeCollapse() | vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > | [inline] |
TriEdgeCollapse(const VertexPair &p, int mark, BaseParameterClass *pp) | vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > | [inline] |
TriEdgeCollapseQuadric() | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline] |
TriEdgeCollapseQuadric(const VertexPair &p, int i, BaseParameterClass *pp) | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline] |
UpdateHeap(HeapType &h_ret, BaseParameterClass *_pp) | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline, virtual] |
VertexIterator typedef | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | |
VertexType typedef | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | |
VFIterator typedef | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | |
WV() | vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard< MyVertex > > | [inline, static] |
~LocalModification() | vcg::LocalModification< MeshType > | [inline, virtual] |
~TriEdgeCollapse() | vcg::tri::TriEdgeCollapse< MyMesh, VertexPair, MyTriEdgeCollapse > | [inline] |