| Del(void)=0 | GLObject | [pure virtual] |
| Gen(void)=0 | GLObject | [pure virtual] |
| GLObject(void) | GLObject | [inline] |
| objectID | GLObject | [protected] |
| ObjectID(void) const | GLObject | [inline] |
| ValidObject(void) const | GLObject | [inline] |
| ~GLObject(void) | GLObject | [inline, virtual] |