ExporterFBX< SaveMeshType > Member List
This is the complete list of members for ExporterFBX< SaveMeshType >, including all inherited members.
CoordType typedefExporterFBX< SaveMeshType >
createName(const char *base, const int ind)ExporterFBX< SaveMeshType > [inline, private, static]
FaceIterator typedefExporterFBX< SaveMeshType >
FacePointer typedefExporterFBX< SaveMeshType >
FaceType typedefExporterFBX< SaveMeshType >
fillScene(SaveMeshType &m, KFbxScene &scene, const int mask)ExporterFBX< SaveMeshType > [inline, private, static]
GetExportMaskCapability()ExporterFBX< SaveMeshType > [inline, static]
insertMaterialElementLayer(KFbxMesh *vcgmesh)ExporterFBX< SaveMeshType > [inline, private, static]
newPhongMaterial(KFbxScene &scene, const char *name, KFbxFileTexture *text=NULL, const fbxDouble3 &dif=fbxDouble3(1.0, 1.0, 1.0))ExporterFBX< SaveMeshType > [inline, private, static]
newTexture(KFbxScene &scene, const char *name, const KFbxVector2 &trans=KFbxVector2(0.0, 0.0), const KFbxVector2 &rot=KFbxVector2(0.0, 0.0), const KFbxVector2 &scal=KFbxVector2(1.0, 1.0))ExporterFBX< SaveMeshType > [inline, private, static]
Save(SaveMeshType &m, const char *filename, const bool binary, const bool embed, const int mask)ExporterFBX< SaveMeshType > [inline, static]
ScalarType typedefExporterFBX< SaveMeshType >
VertexIterator typedefExporterFBX< SaveMeshType >
VertexPointer typedefExporterFBX< SaveMeshType >
VertexType typedefExporterFBX< SaveMeshType >


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:39:01