00001 #include <rtt/types/Types.hpp> 00002 #include "types/StructTypeInfo.hpp" 00003 #include "../../datasource_fixture.hpp" 00004 00005 void loadStructTypes() 00006 { 00007 // classical structs from datasource fixture 00008 Types()->addType( new StructTypeInfo< AType >("AType") ); 00009 Types()->addType( new StructTypeInfo< BType >("BType") ); 00010 Types()->addType( new StructTypeInfo< CType >("CType") ); 00011 }