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00017 #include "tango-gl/triangle.h"
00018
00019 namespace tango_gl {
00020
00021 static const GLfloat const_vertices[]
00022 = {-0.15f, 0.0f, 0.0f, 0.15f, 0.0f, 0.0f, 0.0f, 0.0f, -0.2f};
00023
00024 static const GLushort const_indices[] = {0, 1, 2};
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00026 Triangle::Triangle() {
00027 SetShader();
00028 std::vector<GLfloat> vertices(
00029 const_vertices,
00030 const_vertices + sizeof(const_vertices) / sizeof(GLfloat));
00031 std::vector<GLushort> indices(
00032 const_indices, const_indices + sizeof(const_indices) / sizeof(GLushort));
00033 SetVertices(vertices, indices);
00034 }
00035 }