00001 /* 00002 * Copyright 2014 Google Inc. All Rights Reserved. 00003 * 00004 * Licensed under the Apache License, Version 2.0 (the "License"); 00005 * you may not use this file except in compliance with the License. 00006 * You may obtain a copy of the License at 00007 * 00008 * http://www.apache.org/licenses/LICENSE-2.0 00009 * 00010 * Unless required by applicable law or agreed to in writing, software 00011 * distributed under the License is distributed on an "AS IS" BASIS, 00012 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00013 * See the License for the specific language governing permissions and 00014 * limitations under the License. 00015 */ 00016 00017 #include "tango-gl/trace.h" 00018 00019 namespace tango_gl { 00020 00021 static const int kMaxTraceLength = 5000; 00022 static const float kDistanceCheck = 0.05f; 00023 00024 Trace::Trace() : Line(3.0f, GL_LINE_STRIP) { SetShader(); } 00025 00026 void Trace::UpdateVertexArray(const glm::vec3& v) { 00027 if (vec_vertices_.size() == 0) { 00028 vec_vertices_.push_back(v); 00029 } else { 00030 float dist = glm::distance(vec_vertices_[vec_vertices_.size() - 1], v); 00031 if (dist >= kDistanceCheck) { 00032 vec_vertices_.push_back(v); 00033 } 00034 } 00035 } 00036 00037 void Trace::ClearVertexArray() { vec_vertices_.clear(); } 00038 } // namespace tango_gl