apply(int action)=0 | Environment | [pure virtual] |
getMinMaxFeatures(std::vector< float > *minFeat, std::vector< float > *maxFeat)=0 | Environment | [pure virtual] |
getMinMaxReward(float *minR, float *maxR)=0 | Environment | [pure virtual] |
getNumActions()=0 | Environment | [pure virtual] |
getSeedings() | Environment | [inline, virtual] |
isEpisodic() | Environment | [inline, virtual] |
reset()=0 | Environment | [pure virtual] |
sensation() const =0 | Environment | [pure virtual] |
setSensation(std::vector< float > s) | Environment | [inline, virtual] |
terminal() const =0 | Environment | [pure virtual] |
~Environment() | Environment | [inline, virtual] |