| apply(int action)=0 | Environment | [pure virtual] |
| getMinMaxFeatures(std::vector< float > *minFeat, std::vector< float > *maxFeat)=0 | Environment | [pure virtual] |
| getMinMaxReward(float *minR, float *maxR)=0 | Environment | [pure virtual] |
| getNumActions()=0 | Environment | [pure virtual] |
| getSeedings() | Environment | [inline, virtual] |
| isEpisodic() | Environment | [inline, virtual] |
| reset()=0 | Environment | [pure virtual] |
| sensation() const =0 | Environment | [pure virtual] |
| setSensation(std::vector< float > s) | Environment | [inline, virtual] |
| terminal() const =0 | Environment | [pure virtual] |
| ~Environment() | Environment | [inline, virtual] |