MeshTriangle.h
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00001 #ifndef _ROS_shape_msgs_MeshTriangle_h
00002 #define _ROS_shape_msgs_MeshTriangle_h
00003 
00004 #include <stdint.h>
00005 #include <string.h>
00006 #include <stdlib.h>
00007 #include "ros/msg.h"
00008 
00009 namespace shape_msgs
00010 {
00011 
00012   class MeshTriangle : public ros::Msg
00013   {
00014     public:
00015       uint32_t vertex_indices[3];
00016 
00017     virtual int serialize(unsigned char *outbuffer) const
00018     {
00019       int offset = 0;
00020       for( uint8_t i = 0; i < 3; i++){
00021       *(outbuffer + offset + 0) = (this->vertex_indices[i] >> (8 * 0)) & 0xFF;
00022       *(outbuffer + offset + 1) = (this->vertex_indices[i] >> (8 * 1)) & 0xFF;
00023       *(outbuffer + offset + 2) = (this->vertex_indices[i] >> (8 * 2)) & 0xFF;
00024       *(outbuffer + offset + 3) = (this->vertex_indices[i] >> (8 * 3)) & 0xFF;
00025       offset += sizeof(this->vertex_indices[i]);
00026       }
00027       return offset;
00028     }
00029 
00030     virtual int deserialize(unsigned char *inbuffer)
00031     {
00032       int offset = 0;
00033       for( uint8_t i = 0; i < 3; i++){
00034       this->vertex_indices[i] =  ((uint32_t) (*(inbuffer + offset)));
00035       this->vertex_indices[i] |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
00036       this->vertex_indices[i] |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
00037       this->vertex_indices[i] |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
00038       offset += sizeof(this->vertex_indices[i]);
00039       }
00040      return offset;
00041     }
00042 
00043     const char * getType(){ return "shape_msgs/MeshTriangle"; };
00044     const char * getMD5(){ return "23688b2e6d2de3d32fe8af104a903253"; };
00045 
00046   };
00047 
00048 }
00049 #endif


ric_mc
Author(s): RoboTiCan
autogenerated on Fri May 20 2016 03:48:56