#include "Render_Device.h"
Go to the source code of this file.
Classes | |
| struct | OVR::Render::OVR_DDS_HEADER |
| struct | OVR::Render::OVR_DDS_PIXELFORMAT |
Namespaces | |
| namespace | OVR |
| namespace | OVR::Render |
Functions | |
| Texture * | OVR::Render::LoadTextureDDS (RenderDevice *ren, File *f) |
Variables | |
| static const UPInt | OVR::Render::OVR_DDS_PF_FOURCC = 0x4 |
| static const UInt32 | OVR::Render::OVR_DTX1_MAGIC_NUMBER = 827611204 |
| static const UInt32 | OVR::Render::OVR_DTX5_MAGIC_NUMBER = 894720068 |