apply_force(double fx, double fy, double local_ptx=0.0, double local_pty=0.0) | mvsim::Block | [virtual] |
Block(World *parent) | mvsim::Block | [protected] |
create_multibody_system(b2World *world) | mvsim::Block | [virtual] |
factory(World *parent, const rapidxml::xml_node< char > *xml_node) | mvsim::Block | [static] |
factory(World *parent, const std::string &xml_text) | mvsim::Block | [static] |
getBlockCenterOfMass() const | mvsim::Block | [inline] |
getBlockIndex() const | mvsim::Block | [inline] |
getBlockShape() const | mvsim::Block | [inline] |
getBox2DBlockBody() | mvsim::Block | [inline] |
getCPose2D() const | mvsim::Block | |
getMass() const | mvsim::Block | [inline, virtual] |
getMaxBlockRadius() const | mvsim::Block | [inline, virtual] |
getName() const | mvsim::Block | [inline] |
getPose() const | mvsim::Block | [inline] |
getVelocity() const | mvsim::Block | [inline] |
getVelocityLocal() const | mvsim::Block | |
getWorldObject() | mvsim::VisualObject | [inline] |
getWorldObject() const | mvsim::VisualObject | [inline] |
gui_update(mrpt::opengl::COpenGLScene &scene) | mvsim::Block | [virtual] |
m_block_index | mvsim::Block | [protected] |
m_name | mvsim::Block | [protected] |
m_world | mvsim::VisualObject | [protected] |
register_block_class(const rapidxml::xml_node< char > *xml_node) | mvsim::Block | [static] |
setBlockIndex(size_t idx) | mvsim::Block | [inline] |
setPose(const mrpt::math::TPose3D &p) const | mvsim::Block | [inline] |
simul_post_timestep(const TSimulContext &context) | mvsim::Block | [virtual] |
simul_post_timestep_common(const TSimulContext &context) | mvsim::Block | |
simul_pre_timestep(const TSimulContext &context) | mvsim::Block | [virtual] |
VisualObject(World *parent) | mvsim::VisualObject | [inline] |
~VisualObject() | mvsim::VisualObject | [inline, virtual] |