This is the complete list of members for
b2FrictionJoint, including all inherited members.
b2Body class | b2Joint | [friend] |
b2FrictionJoint(const b2FrictionJointDef *def) | b2FrictionJoint | [protected] |
b2GearJoint class | b2Joint | [friend] |
b2Island class | b2Joint | [friend] |
b2Joint class | b2FrictionJoint | [friend] |
b2Joint::b2Joint(const b2JointDef *def) | b2Joint | [protected] |
b2World class | b2Joint | [friend] |
Create(const b2JointDef *def, b2BlockAllocator *allocator) | b2Joint | [protected, static] |
Destroy(b2Joint *joint, b2BlockAllocator *allocator) | b2Joint | [protected, static] |
Dump() | b2FrictionJoint | [virtual] |
GetAnchorA() const | b2FrictionJoint | [virtual] |
GetAnchorB() const | b2FrictionJoint | [virtual] |
GetBodyA() | b2Joint | [inline] |
GetBodyB() | b2Joint | [inline] |
GetCollideConnected() const | b2Joint | [inline] |
GetLocalAnchorA() const | b2FrictionJoint | [inline] |
GetLocalAnchorB() const | b2FrictionJoint | [inline] |
GetMaxForce() const | b2FrictionJoint | |
GetMaxTorque() const | b2FrictionJoint | |
GetNext() | b2Joint | [inline] |
GetNext() const | b2Joint | [inline] |
GetReactionForce(float32 inv_dt) const | b2FrictionJoint | [virtual] |
GetReactionTorque(float32 inv_dt) const | b2FrictionJoint | [virtual] |
GetType() const | b2Joint | [inline] |
GetUserData() const | b2Joint | [inline] |
InitVelocityConstraints(const b2SolverData &data) | b2FrictionJoint | [protected, virtual] |
IsActive() const | b2Joint | |
m_angularImpulse | b2FrictionJoint | [protected] |
m_angularMass | b2FrictionJoint | [protected] |
m_bodyA | b2Joint | [protected] |
m_bodyB | b2Joint | [protected] |
m_collideConnected | b2Joint | [protected] |
m_edgeA | b2Joint | [protected] |
m_edgeB | b2Joint | [protected] |
m_index | b2Joint | [protected] |
m_indexA | b2FrictionJoint | [protected] |
m_indexB | b2FrictionJoint | [protected] |
m_invIA | b2FrictionJoint | [protected] |
m_invIB | b2FrictionJoint | [protected] |
m_invMassA | b2FrictionJoint | [protected] |
m_invMassB | b2FrictionJoint | [protected] |
m_islandFlag | b2Joint | [protected] |
m_linearImpulse | b2FrictionJoint | [protected] |
m_linearMass | b2FrictionJoint | [protected] |
m_localAnchorA | b2FrictionJoint | [protected] |
m_localAnchorB | b2FrictionJoint | [protected] |
m_localCenterA | b2FrictionJoint | [protected] |
m_localCenterB | b2FrictionJoint | [protected] |
m_maxForce | b2FrictionJoint | [protected] |
m_maxTorque | b2FrictionJoint | [protected] |
m_next | b2Joint | [protected] |
m_prev | b2Joint | [protected] |
m_rA | b2FrictionJoint | [protected] |
m_rB | b2FrictionJoint | [protected] |
m_type | b2Joint | [protected] |
m_userData | b2Joint | [protected] |
SetMaxForce(float32 force) | b2FrictionJoint | |
SetMaxTorque(float32 torque) | b2FrictionJoint | |
SetUserData(void *data) | b2Joint | [inline] |
ShiftOrigin(const b2Vec2 &newOrigin) | b2Joint | [inline, virtual] |
SolvePositionConstraints(const b2SolverData &data) | b2FrictionJoint | [protected, virtual] |
SolveVelocityConstraints(const b2SolverData &data) | b2FrictionJoint | [protected, virtual] |
~b2Joint() | b2Joint | [inline, protected, virtual] |