#include <mvsim/Wheel.h>
#include <mrpt/opengl/CSetOfObjects.h>
#include <mrpt/opengl/CCylinder.h>
#include <mrpt/opengl/stock_objects.h>
#include <rapidxml.hpp>
#include "xml_utils.h"
#include <mrpt/version.h>
#include <mrpt/utils/TColor.h>
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