| GLVector4fv() | LeapUtilGL::GLVector4fv | [inline] |
| GLVector4fv(float _x, float _y, float _z, float _w=1.0f) | LeapUtilGL::GLVector4fv | [inline] |
| GLVector4fv(const Leap::Vector &vRHS, float _w=1.0f) | LeapUtilGL::GLVector4fv | [inline] |
| One() | LeapUtilGL::GLVector4fv | [inline, static] |
| operator const GLfloat *() const | LeapUtilGL::GLVector4fv | [inline] |
| w | LeapUtilGL::GLVector4fv | |
| x | LeapUtilGL::GLVector4fv | |
| y | LeapUtilGL::GLVector4fv | |
| z | LeapUtilGL::GLVector4fv |