This is the complete list of members for
Leap::Matrix, including all inherited members.
| __eq__ | Leap::Matrix | |
| __getattr__ | Leap::Matrix | [private, static] |
| __imul__ | Leap::Matrix | |
| __init__ | Leap::Matrix | |
| __mul__ | Leap::Matrix | |
| __ne__ | Leap::Matrix | |
| __repr__ | Leap::Matrix | [private, static] |
| __setattr__ | Leap::Matrix | [private, static] |
| __str__ | Leap::Matrix | |
| __swig_destroy__ | Leap::Matrix | [private, static] |
| __swig_getmethods__ | Leap::Matrix | [private, static] |
| __swig_setmethods__ | Leap::Matrix | [private, static] |
| identity() | Leap::Matrix | [inline, static] |
| Matrix() | Leap::Matrix | [inline] |
| Matrix(const Matrix &other) | Leap::Matrix | [inline] |
| Matrix(const Vector &_xBasis, const Vector &_yBasis, const Vector &_zBasis) | Leap::Matrix | [inline] |
| Matrix(const Vector &_xBasis, const Vector &_yBasis, const Vector &_zBasis, const Vector &_origin) | Leap::Matrix | [inline] |
| Matrix(const Vector &axis, float angleRadians) | Leap::Matrix | [inline] |
| Matrix(const Vector &axis, float angleRadians, const Vector &translation) | Leap::Matrix | [inline] |
| operator!=(const Matrix &other) const | Leap::Matrix | [inline] |
| operator*(const Matrix &other) const | Leap::Matrix | [inline] |
| operator*=(const Matrix &other) | Leap::Matrix | [inline] |
| operator<<(std::ostream &out, const Matrix &matrix) | Leap::Matrix | [friend] |
| operator==(const Matrix &other) const | Leap::Matrix | [inline] |
| origin | Leap::Matrix | |
| origin | Leap::Matrix | [static] |
| rigid_inverse | Leap::Matrix | |
| rigidInverse() const | Leap::Matrix | [inline] |
| set_rotation | Leap::Matrix | |
| setRotation(const Vector &axis, float angleRadians) | Leap::Matrix | [inline] |
| this | Leap::Matrix | |
| to_array_3x3 | Leap::Matrix | |
| to_array_4x4 | Leap::Matrix | |
| toArray3x3(T *output) const | Leap::Matrix | [inline] |
| toArray3x3() const | Leap::Matrix | [inline] |
| toArray4x4(T *output) const | Leap::Matrix | [inline] |
| toArray4x4() const | Leap::Matrix | [inline] |
| toMatrix3x3() const | Leap::Matrix | [inline] |
| toMatrix4x4() const | Leap::Matrix | [inline] |
| toString() const | Leap::Matrix | [inline] |
| transform_direction | Leap::Matrix | |
| transform_point | Leap::Matrix | |
| transformDirection(const Vector &in) const | Leap::Matrix | [inline] |
| transformPoint(const Vector &in) const | Leap::Matrix | [inline] |
| x_basis | Leap::Matrix | [static] |
| xBasis | Leap::Matrix | |
| y_basis | Leap::Matrix | [static] |
| yBasis | Leap::Matrix | |
| z_basis | Leap::Matrix | [static] |
| zBasis | Leap::Matrix | |