control_node.h
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00001 /* Copyright (C) 2015-2018 Michele Colledanchise -  All Rights Reserved
00002  * Copyright (C) 2018 Davide Faconti -  All Rights Reserved
00003 *
00004 *   Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
00005 *   to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
00006 *   and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
00007 *   The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
00008 *
00009 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00010 *   FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
00011 *   WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
00012 */
00013 
00014 #ifndef CONTROLNODE_H
00015 #define CONTROLNODE_H
00016 
00017 #include <vector>
00018 #include "behaviortree_cpp/tree_node.h"
00019 
00020 namespace BT
00021 {
00022 class ControlNode : public TreeNode
00023 {
00024   protected:
00025     // Children vector
00026     std::vector<TreeNode*> children_nodes_;
00027 
00028   public:
00029     // Constructor
00030     ControlNode(const std::string& name, const NodeParameters& parameters);
00031 
00032     virtual ~ControlNode() override = default;
00033 
00034     // The method used to fill the child vector
00035     void addChild(TreeNode* child);
00036 
00037     // The method used to know the number of children
00038     unsigned int childrenCount() const;
00039 
00040     const std::vector<TreeNode*>& children() const;
00041 
00042     const TreeNode* child(unsigned index) const
00043     {
00044         return children().at(index);
00045     }
00046 
00047     // The method used to interrupt the execution of the node
00048     virtual void halt() override;
00049 
00050     void haltChildren(int i);
00051 
00052     virtual NodeType type() const override final
00053     {
00054         return NodeType::CONTROL;
00055     }
00056 };
00057 }
00058 
00059 #endif


behaviortree_cpp
Author(s): Michele Colledanchise, Davide Faconti
autogenerated on Sat Feb 2 2019 03:50:10