This is the complete list of members for
V4R::Line2D< T >, including all inherited members.
A() | V4R::Line2D< T > | [inline] |
A() const | V4R::Line2D< T > | [inline] |
B() | V4R::Line2D< T > | [inline] |
B() const | V4R::Line2D< T > | [inline] |
C() | V4R::Line2D< T > | [inline] |
C() const | V4R::Line2D< T > | [inline] |
distanceToLine(const cv::Point_< T2 > &p) | V4R::Line2D< T > | [inline] |
distanceToLine(const std::vector< cv::Point_< T2 > > &points) | V4R::Line2D< T > | [inline] |
eq() | V4R::Line2D< T > | [inline] |
eq_ | V4R::Line2D< T > | [protected] |
human_readable() const | V4R::Line2D< T > | [inline] |
intersection(const Line2D< T > &l) const | V4R::Line2D< T > | [inline] |
Line2D() | V4R::Line2D< T > | [inline] |
Line2D(const Line2D &l) | V4R::Line2D< T > | [inline] |
Line2D(cv::Vec< T, 3 > &r, bool normalize=true) | V4R::Line2D< T > | [inline] |
Line2D(cv::Mat &r, bool normalize=true) | V4R::Line2D< T > | [inline] |
Line2D(const T2 &x1, const T2 &y1, const T2 &x2, const T2 &y2, bool normalize=true) | V4R::Line2D< T > | [inline] |
Line2D(const cv::Point_< T2 > &pt1, const cv::Point_< T2 > &pt2, bool normalize=true) | V4R::Line2D< T > | [inline] |
Line2D(const cv::Point3_< T2 > &pt1, const cv::Point3_< T2 > &pt2, bool normalize=true) | V4R::Line2D< T > | [inline] |
Line2D(const cv::Vec< T2, cn > &v1, const cv::Vec< T2, cn > &v2, bool normalize=true) | V4R::Line2D< T > | [inline] |
Line2DHdl class | V4R::Line2D< T > | [friend] |
nearestPointOnLine(const cv::Point_< T2 > &p) | V4R::Line2D< T > | [inline] |
normal() | V4R::Line2D< T > | [inline] |
normalize() | V4R::Line2D< T > | [inline] |
set(const cv::Point_< T2 > &pt1, const cv::Point_< T2 > &pt2, bool normalize=true) | V4R::Line2D< T > | [inline] |
set(const cv::Point3_< T2 > &pt1, const cv::Point3_< T2 > &pt2, bool normalize=true) | V4R::Line2D< T > | [inline] |
set(const cv::Vec< T2, cn > &v1, const cv::Vec< T2, cn > &v2, bool normalize=true) | V4R::Line2D< T > | [inline] |
vec() const | V4R::Line2D< T > | [inline] |