#include <tf2/convert.h>
#include <kdl/frames.hpp>
#include <geometry_msgs/PointStamped.h>
#include <geometry_msgs/TwistStamped.h>
#include <geometry_msgs/WrenchStamped.h>
#include <geometry_msgs/PoseStamped.h>
Go to the source code of this file.
Namespaces | |
namespace | tf2 |
Functions | |
template<> | |
void | tf2::doTransform (const tf2::Stamped< KDL::Vector > &t_in, tf2::Stamped< KDL::Vector > &t_out, const geometry_msgs::TransformStamped &transform) |
template<> | |
void | tf2::doTransform (const tf2::Stamped< KDL::Twist > &t_in, tf2::Stamped< KDL::Twist > &t_out, const geometry_msgs::TransformStamped &transform) |
template<> | |
void | tf2::doTransform (const tf2::Stamped< KDL::Wrench > &t_in, tf2::Stamped< KDL::Wrench > &t_out, const geometry_msgs::TransformStamped &transform) |
template<> | |
void | tf2::doTransform (const tf2::Stamped< KDL::Frame > &t_in, tf2::Stamped< KDL::Frame > &t_out, const geometry_msgs::TransformStamped &transform) |
void | tf2::fromMsg (const geometry_msgs::PointStamped &msg, tf2::Stamped< KDL::Vector > &out) |
void | tf2::fromMsg (const geometry_msgs::TwistStamped &msg, tf2::Stamped< KDL::Twist > &out) |
void | tf2::fromMsg (const geometry_msgs::WrenchStamped &msg, tf2::Stamped< KDL::Wrench > &out) |
void | tf2::fromMsg (const geometry_msgs::PoseStamped &msg, tf2::Stamped< KDL::Frame > &out) |
geometry_msgs::PointStamped | tf2::toMsg (const tf2::Stamped< KDL::Vector > &in) |
geometry_msgs::TwistStamped | tf2::toMsg (const tf2::Stamped< KDL::Twist > &in) |
geometry_msgs::WrenchStamped | tf2::toMsg (const tf2::Stamped< KDL::Wrench > &in) |
geometry_msgs::PoseStamped | tf2::toMsg (const tf2::Stamped< KDL::Frame > &in) |
KDL::Frame | tf2::transformToKDL (const geometry_msgs::TransformStamped &t) |