00001 #include "lsp_test_speech.hh" 00002 00003 using namespace lspTest; 00004 00005 void Speech::setUp() { 00006 connect(); 00007 speechProxy = playerc_speech_create( client, 0 ); 00008 CPPUNIT_ASSERT( playerc_speech_subscribe( speechProxy, PLAYER_OPEN_MODE ) == 0 ); 00009 } 00010 00011 void Speech::tearDown() { 00012 CPPUNIT_ASSERT( playerc_speech_unsubscribe( speechProxy ) == 0 ); 00013 playerc_speech_destroy( speechProxy ); 00014 disconnect(); 00015 } 00016 00017 void Speech::testSay1() { 00018 CPPUNIT_ASSERT( playerc_speech_say( speechProxy, "Test" ) == 0 ); 00019 }