00001 /* 00002 * Software License Agreement (BSD License) 00003 * 00004 * Point Cloud Library (PCL) - www.pointclouds.org 00005 * Copyright (c) 2012, Willow Garage, Inc. 00006 * All rights reserved. 00007 * 00008 * Redistribution and use in source and binary forms, with or without 00009 * modification, are permitted provided that the following conditions 00010 * are met: 00011 * 00012 * * Redistributions of source code must retain the above copyright 00013 * notice, this list of conditions and the following disclaimer. 00014 * * Redistributions in binary form must reproduce the above 00015 * copyright notice, this list of conditions and the following 00016 * disclaimer in the documentation and/or other materials provided 00017 * with the distribution. 00018 * * Neither the name of Willow Garage, Inc. nor the names of its 00019 * contributors may be used to endorse or promote products derived 00020 * from this software without specific prior written permission. 00021 * 00022 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00023 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00024 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00025 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00026 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00027 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00028 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00029 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00030 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00031 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00032 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00033 * POSSIBILITY OF SUCH DAMAGE. 00034 * 00035 */ 00036 00037 #ifndef PCL_MODELER_SCENE_TREE_H_ 00038 #define PCL_MODELER_SCENE_TREE_H_ 00039 00040 #include <pcl/apps/modeler/qt.h> 00041 00042 namespace pcl 00043 { 00044 namespace modeler 00045 { 00046 class CloudMeshItem; 00047 class RenderWindowItem; 00048 00049 class SceneTree : public QTreeWidget 00050 { 00051 Q_OBJECT 00052 00053 public: 00054 SceneTree(QWidget * parent = 0); 00055 ~SceneTree(); 00056 00057 virtual QSize 00058 sizeHint() const; 00059 00060 bool 00061 openPointCloud(const QString& filename); 00062 00063 bool 00064 savePointCloud(const QString& filename); 00065 00066 void 00067 selectRenderWindowItem(RenderWindowItem* render_window_item); 00068 00069 void 00070 addTopLevelItem(RenderWindowItem* render_window_item); 00071 00072 public slots: 00073 // slots for file menu 00074 void 00075 slotOpenPointCloud(); 00076 00077 void 00078 slotImportPointCloud(); 00079 00080 void 00081 slotSavePointCloud(); 00082 00083 void 00084 slotClosePointCloud(); 00085 00086 // slots for edit menu 00087 void 00088 slotICPRegistration(); 00089 void 00090 slotVoxelGridDownsampleFilter(); 00091 void 00092 slotStatisticalOutlierRemovalFilter(); 00093 void 00094 slotEstimateNormal(); 00095 void 00096 slotPoissonReconstruction(); 00097 00098 // slots for view menu 00099 void 00100 slotCloseRenderWindow(); 00101 00102 signals: 00103 void 00104 fileOpened(const QString& filename); 00105 00106 void 00107 itemInsertedOrRemoved(); 00108 00109 protected: 00110 virtual void 00111 dropEvent(QDropEvent * event); 00112 00113 virtual bool 00114 dropMimeData(QTreeWidgetItem * parent, int index, const QMimeData * data, Qt::DropAction action); 00115 00116 private slots: 00117 void 00118 slotUpdateOnSelectionChange(const QItemSelection& selected, const QItemSelection& deselected); 00119 00120 void 00121 slotUpdateOnInsertOrRemove(); 00122 00123 void 00124 slotOnItemDoubleClicked(QTreeWidgetItem * item); 00125 00126 private: 00127 template <class T> QList<T*> 00128 selectedTypeItems() const; 00129 00130 QList<RenderWindowItem*> 00131 selectedRenderWindowItems() const; 00132 00133 static void 00134 closePointCloud(const QList<CloudMeshItem*>& items); 00135 00136 virtual void 00137 contextMenuEvent(QContextMenuEvent *event); 00138 }; 00139 } 00140 } 00141 00142 #include <pcl/apps/modeler/impl/scene_tree.hpp> 00143 00144 #endif // PCL_MODELER_SCENE_TREE_H_