point_picking_event.h
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00001 /*
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00038 
00039 #ifndef PCL_VISUALIZATION_POINT_PICKING_EVENT_H_
00040 #define PCL_VISUALIZATION_POINT_PICKING_EVENT_H_
00041 
00042 #include <pcl/pcl_macros.h>
00043 #include <vector>
00044 
00045 #include <vtkCommand.h>
00046 class vtkRenderWindowInteractor;
00047 
00048 namespace pcl
00049 {
00050   namespace visualization
00051   {
00052     class PCL_EXPORTS PointPickingCallback : public vtkCommand
00053     {
00054       public:
00055         static PointPickingCallback *New () 
00056         { 
00057           return (new PointPickingCallback); 
00058         }
00059 
00060         PointPickingCallback () : x_ (0), y_ (0), z_ (0), idx_ (-1), pick_first_ (false) {}
00061       
00063         virtual ~PointPickingCallback () {}
00064 
00065         virtual void
00066         Execute (vtkObject *caller, unsigned long eventid, void*);
00067 
00068         int
00069         performSinglePick (vtkRenderWindowInteractor *iren);
00070 
00071         int
00072         performSinglePick (vtkRenderWindowInteractor *iren, float &x, float &y, float &z);
00073 
00074         int
00075         performAreaPick (vtkRenderWindowInteractor *iren, std::vector<int> &indices);
00076 
00077       private:
00078         float x_, y_, z_;
00079         int idx_;
00080         bool pick_first_;
00081      };
00082 
00084     class PCL_EXPORTS PointPickingEvent
00085     {
00086       public:
00087         PointPickingEvent (int idx) : idx_ (idx), idx2_ (-1), x_ (), y_ (), z_ (), x2_ (), y2_ (), z2_ () {}
00088         PointPickingEvent (int idx, float x, float y, float z) : idx_ (idx), idx2_ (-1), x_ (x), y_ (y), z_ (z), x2_ (), y2_ (), z2_ () {}
00089 
00090         PointPickingEvent (int idx1, int idx2, float x1, float y1, float z1, float x2, float y2, float z2) :
00091           idx_ (idx1), idx2_ (idx2), x_ (x1), y_ (y1), z_ (z1), x2_ (x2), y2_ (y2), z2_ (z2) 
00092         {}
00093 
00095         inline int
00096         getPointIndex () const
00097         {
00098           return (idx_);
00099         }
00100 
00106         inline void
00107         getPoint (float &x, float &y, float &z) const
00108         {
00109           x = x_; y = y_; z = z_;
00110         }
00111 
00121         inline bool
00122         getPoints (float &x1, float &y1, float &z1, float &x2, float &y2, float &z2) const
00123         {
00124           if (idx2_ == -1)
00125             return (false);
00126           x1 = x_; y1 = y_; z1 = z_;
00127           x2 = x2_; y2 = y2_; z2 = z2_;
00128           return (true);
00129         }
00130 
00136         inline bool
00137         getPointIndices (int &index_1, int &index_2) const
00138         {
00139           if (idx2_ == -1)
00140             return (false);
00141           index_1 = idx_;
00142           index_2 = idx2_;
00143           return (true);
00144         }
00145 
00146       private:
00147         int idx_, idx2_;
00148 
00149         float x_, y_, z_;
00150         float x2_, y2_, z2_;
00151     };
00152   } //namespace visualization
00153 } //namespace pcl
00154 
00155 #endif  /* PCL_VISUALIZATION_POINT_PICKING_EVENT_H_ */
00156 


pcl
Author(s): Open Perception
autogenerated on Wed Aug 26 2015 15:31:02