getPointFromScreenPoint(int s_x, int s_y, float &x, float &y, float &z) | TrackBall | [private] |
getRotationMatrix(float(&rot)[MATRIX_SIZE]) | TrackBall | |
operator=(const TrackBall &rhs) | TrackBall | |
origin_x_ | TrackBall | [private] |
origin_y_ | TrackBall | [private] |
origin_z_ | TrackBall | [private] |
quat_ | TrackBall | [private] |
radius_sqr_ | TrackBall | [private] |
reset() | TrackBall | |
start(int s_x, int s_y) | TrackBall | |
TrackBall() | TrackBall | |
TrackBall(const TrackBall ©) | TrackBall | |
update(int s_x, int s_y) | TrackBall | |
~TrackBall() | TrackBall |